yeah and ANOTHER one 


code
getAutoAttachList().add("trove.exe") --attach to trove function createTRadioButton(Parent) local box = createComponentClass('TRadioButton', Parent) box.Parent = Parent return box end function skip() --performs the skip local xcoord=readFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+4]+60") --Loading in the current xyz coords local ycoord=readFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+4]+64") local zcoord=readFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+4]+68") local xper=readFloat("[[[[[trove.exe+0x00f307b8]+4]+24]+84]+0]+100") local yper=readFloat("[[[[[trove.exe+0x00f307b8]+4]+24]+84]+0]+104") local zper=readFloat("[[[[[trove.exe+0x00f307b8]+4]+24]+84]+0]+108") local xadd=xper*3 --calculating distance to be traveled in each direction/currently this travels 3 blocks whichever direction you point, the 3 could be replaced with a differnt number or a variable local yadd=yper*3 local zadd=zper*3 local xdest=xcoord+xadd --calculating the new xyz coords local ydest=ycoord+yadd local zdest=zcoord+zadd writeFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+4]+60",xdest) --Writes speed values writeFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+4]+64",ydest) writeFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+4]+68",zdest) end function speedenableChange() --turns on and off speedhack if main.speedenable.checked==true then if main.stogs.checked==true then speedhack_setSpeed(main.speeds.text) else speedhack_setSpeed(main.speedf.text) end else speedhack_setSpeed'1' end end function togglespeed() --speedhack toggle for hotkey if main.speedenable.checked==true then main.speedenable.checked=false else main.speedenable.checked=true end end function jump() --boosts jumps for superjump if main.superjump.checked==true then writeFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+4]+94",15) end end function switchspeed() --toggles between speeds for speedhack if main.stogs.checked==true then main.stogs.checked=false main.stogf.checked=true else main.stogs.checked=true main.stogf.checked=false end speedenableChange() end function elockChange() --turns on and off energy lock script if main.elock.checked==false then etimer.Enabled = false else efreezeval = readFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+18C]+610]+70") etimers() end end function etimers() --energy lock timer etimer = createTimer(getMainForm(),true) timer_setInterval(etimer,100) timer_onTimer(etimer, setener) end function setener(sender) --sets energy value when energy lock timer ticks writeFloat("[[[[[trove.exe+0x00f307b8]+0]+28]+C4]+170]+70",efreezeval) end jumpkey = createHotkey("jump",VK_SPACE) --superjump hotkey speedokey = createHotkey("togglespeed",VK_5) --speedhack on/off hotkey speedtkey = createHotkey("switchspeed",VK_4) --speedhack toggle hotkey skipkey = createHotkey("skip",VK_3) --skip hotkey function close() --on close for form if etimer ~= nil then etimer.destroy() end closeCE() return caFree end function showhelp() --creates help form help=createForm(true) help.borderstyle=bsToolWindow help.height=400 help.width=520 help.caption="Help" help.title=createLabel(help) help.title.caption="TRMrecmrec" help.title.left=236 help.title.top=15 help.structbox=createGroupBox(help) help.structbox.height=350 help.structbox.caption="" help.structbox.left=10 help.structbox.top=40 help.structbox.width=500 help.structbox.speedtext=createLabel(help.structbox) help.structbox.speedtext.caption=[[Speedhack: This accellerates the game speed. Attacks seem faster, but damage is dealt on the server side, so no extra damage is done. You can set 2 speeds to toggle between them. Lower speeds are harder to detect by other players. This feature can also be controlled with hotkeys 5 (on/off) and 3 (toggle speed)]] help.structbox.speedtext.left=15 help.structbox.speedtext.top=215 help.structbox.jumptext=createLabel(help.structbox) help.structbox.jumptext.caption=[[Superjump: Superjump gives your jump more umpf. With superjump you can also hold the space key and it allows you to fly up.]] help.structbox.jumptext.left=15 help.structbox.jumptext.top=155 help.structbox.energytext=createLabel(help.structbox) help.structbox.energytext.caption=[[Energy Lock: This freezes the client side value for the energy. This feature is only useful for back rolling with the Neon Ninja.]] help.structbox.energytext.left=15 help.structbox.energytext.top=95 help.structbox.skiptext=createLabel(help.structbox) help.structbox.skiptext.caption=[[Skipping: To skip (teleport) press 3. The skip distance is the distance you will travel when you skip. Setting a skip distance too low will not teleport you far enough to pass through a wall. Setting a skip distance too high will get corrected with the server value.]] help.structbox.skiptext.left=15 help.structbox.skiptext.top=5 help.centerScreen() help.OnClose = hidehelp end function hidehelp() --closes help form help.destroy() end main=createForm(true) main.borderstyle=bsToolWindow main.height=205 main.width=142 main.caption="TRM" main.top=115 main.left=342 main.skiptext=createLabel(main) main.skiptext.caption="Skip Distance" main.skiptext.left=16 main.skiptext.top=10 main.skipdist=createEdit(main) main.skipdist.text="3" main.skipdist.left=103 main.skipdist.top=8 main.skipdist.width=24 main.speedtext=createLabel(main) main.speedtext.caption="Speedhack" main.speedtext.left=29 main.speedtext.top=100 main.speedenable=createCheckBox(main) main.speedenable.caption=nil main.speedenable.checked=false main.speedenable.left=108 main.speedenable.top=100 main.speedenable.OnChange=speedenableChange main.elocktext=createLabel(main) main.elocktext.caption="Energy Lock" main.elocktext.left=22 main.elocktext.top=40 main.elock=createCheckBox(main) main.elock.caption=nil main.elock.checked=false main.elock.left=108 main.elock.top=40 main.elock.OnChange=elockChange main.jumptext=createLabel(main) main.jumptext.caption="Superjump" main.jumptext.left=28 main.jumptext.top=70 main.superjump=createCheckBox(main) main.superjump.caption=nil main.superjump.checked=false main.superjump.left=108 main.superjump.top=70 main.stogs=createTRadioButton(main) main.stogs.caption=nil main.stogs.checked=false main.stogs.left=20 main.stogs.top=130 main.stogs.OnChange=speedenableChange main.stogf=createTRadioButton(main) main.stogf.caption=nil main.stogf.checked=false main.stogf.left=80 main.stogf.top=130 main.stogf.OnChange=speedenableChange main.speedf=createEdit(main) main.speedf.text="2" main.speedf.left=95 main.speedf.top=128 main.speedf.width=28 main.speeds=createEdit(main) main.speeds.text="1.5" main.speeds.left=35 main.speeds.top=128 main.speeds.width=28 main.helpbutton=createButton(main) main.helpbutton.caption="Help" main.helpbutton.top=170 main.helpbutton.left=53 main.helpbutton.height=24 main.helpbutton.width=40 main.helpbutton.OnClick=showhelp main.OnClose = close

