QuestionError making Glow on csgo.

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Error making Glow on csgo.
This code is suposed to make a radarhack + a GlowHack. Radar hack works nice but I´ve been reading glow for hours and i dont find where the error is. Any help?
These are the offsets:

Code:
DWORD dwLocalPlayer = 0xCD2764;
DWORD CrosshairId = 0xB394;
DWORD m_fFlags = 0x104;
DWORD dwEntityList = 0x4CE34DC;
DWORD m_iTeamNum = 0xF4;
DWORD m_iGlowIndex = 0xA3E0; 
DWORD dwGlowObjectManager = 0xA3F8;
DWORD m_flFlashDuration = 0x5223710;
DWORD m_bDormant = 0xED;
DWORD m_bSpotted = 0x93D;
This is the code:

Code:
int id, value = 1, x, MyTeam, EnemyTeam;
 
 
 
for (;;) {
			ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + dwLocalPlayer + m_iTeamNum), &MyTeam, sizeof(DWORD), 0);
 
			for (x = 0; x <= 40; x++) {
 
				ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + dwEntityList +(x*0x10) + m_iTeamNum), &MyTeam, sizeof(DWORD), 0);
 
				radarb.ReadMemory();
 
				DWORD OtherPlayer;
 
				
				ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + dwEntityList + (x * 0x10) ), &OtherPlayer, sizeof(DWORD), 0);
				ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(OtherPlayer + m_iTeamNum), &EnemyTeam, sizeof(int), 0);
 
				if (id == 0) {
 
					
					WriteProcessMemory(fProcess.__HandleProcess, (LPVOID*)(OtherPlayer + m_bSpotted), &value, sizeof(int), 0);
 
				}
				if (EnemyTeam != MyTeam) {
 
					float r = 0.f;
					float g = 1.f;
					float b = 0.f;
					float a = 1.f;
 
				}
				else {
 
					float r = 0.f;
					float g = 1.f;
					float b = 0.f;
					float a = 1.f;
 
				}
 
				DWORD GlowPlayer;
				DWORD GlowPointer;
				DWORD GlowDormant;
				DWORD GlowIndex;
 
				ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + dwEntityList + (x * 0x10)), &GlowPlayer, sizeof(DWORD), 0);
				ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + dwGlowObjectManager), &GlowPointer, sizeof(DWORD), 0);
				ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(GlowPlayer + m_bDormant), &GlowDormant, sizeof(DWORD), 0);
				ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(GlowPlayer + m_iGlowIndex), &GlowIndex, sizeof(DWORD), 0);
				if (EnemyTeam == 0 || GlowDormant == 1) { continue; }
				else {
 
					WriteProcessMemory(fProcess.__HandleProcess, (LPVOID*)((GlowPlayer *0x34) + 0x4), &r, sizeof(float), NULL);
					WriteProcessMemory(fProcess.__HandleProcess, (LPVOID*)((GlowPlayer * 0x34) + 0x8), &g, sizeof(float), NULL);
					WriteProcessMemory(fProcess.__HandleProcess, (LPVOID*)((GlowPlayer * 0x34) + 0xC), &b, sizeof(float), NULL);
					WriteProcessMemory(fProcess.__HandleProcess, (LPVOID*)((GlowPlayer * 0x34) + 0x10), &a, sizeof(float), NULL);
					WriteProcessMemory(fProcess.__HandleProcess, (LPVOID*)((GlowPlayer * 0x34) + 0x24), &rwo, sizeof(bool), NULL);
					WriteProcessMemory(fProcess.__HandleProcess, (LPVOID*)((GlowPlayer * 0x34) + 0x25), &ruwo, sizeof(bool), NULL);
				}
			}
			Sleep(10);
 
		}
Quote Originally Posted by pabloaloest View Post
This code is suposed to make a radarhack + a GlowHack. Radar hack works nice but I´ve been reading glow for hours and i dont find where the error is. Any help?
These are the offsets:
Code:
//dwGlowObjectManager = 0x5223730;
DWORD glowPointer = ReadMemory<DWORD>(Client.dwBase + offsets.dwGlowObjectManager);
DWORD glowObject = ReadMemory<DWORD>(glowPointer + i * 0x38);
Replace every 0x34 with 0x38.
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