how do i edit this post? i updated my config
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Wwise/Content
Paths=../../../Engine/Plugins/Runtime/VersionNumber/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/OnlinePresence/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsSdk/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsAnalytics/Content
Paths=../../../Engine/Plugins/Runtime/Bhvr/MirrorsAnalytics/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/VersionNumber/Content
Paths=../../../Engine/Plugins/Experimental/RemoteSession/Content
Paths=../../../Engine/Plugins/Runtime/HoudiniEngine/Content
Paths=../../../DeadByDaylight/Plugins/Wwise/Content
Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
Paths=../../../Engine/Plugins/Editor/CryptoKeys/Content
Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
MaxObjectsNotConsideredByGC=0
SizeOfPermanentObjectPool=0
StaleCacheDays=1
MaxStaleCacheSize=10
MaxOverallCacheSize=30
[/script/engine.engine]
bSmoothFrameRate=True
MinSmoothedFrameRate=5
MaxSmoothedFrameRate=120
bUseVSync=false
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBo undTypes::Inclusive",Value=5),UpperBound=(Type="ER angeBoundTypes::Exclusive",Value=120))
IdealLightMapDensity=0.02
MaxLightMapDensity=0.05
TimeBetweenPurgingPendingKillObjects=15
MipFadeInSpeed0=0.00
MipFadeOutSpeed0=0.00
MipFadeInSpeed1=0
MipFadeOutSpeed1=0
[/Script/Engine.GarbageCollectionSettings]
r.EmitterSpawnRateScale=0
r.ParticleLightQuality=0
r.LightFunctionQuality=0
r.DefaultFeature.Bloom=False
r.TranslucentSortPolicy=0
r.SwitchGridShadow=0
r.LightShafts=0
r.MaxQualityMode=0
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
r.ShadowQuality=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=0
r.Shadow.RadiusThreshold=0
r.Shadow.DistanceScale=0
r.Shadow.CSM.TransitionScale=0
r.RenderTargetPoolMin=300
r.SceneColorFringeQuality=0
r.BloomQuality=0
r.EarlyZPassMovable=0
r.FastBlurThreshold=0
r.Upscale.Quality=0
r.MotionBlurQuality=0
r.AmbientOcclusionLevels=0
r.LensFlareQuality=0
r.TonemapperQuality=0
r.TranslucencyLightingVolumeDim=1
r.RefractionQuality=0
r.SimpleDynamicLighting=0
r.SSR.Quality=0
r.SceneColorFormat=3
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
r.SSS.Scale=0
r.SSS.SampleSet=0
r.SSS.Filter=0
r.SSR.Temporal=0
r.SSR.Quality=0
r.SSR=0
grass.DensityScale=0
grass.MaxAsyncTasks=0
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=Fa lse
r.VSync=0
[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=False
FilterKeysHotkey=False
StickyKeysConfirmation=False
ToggleKeysConfirmation=False
FilterKeysConfirmation=False
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=True
bDisableMouseAcceleration=True