doAirsupport() {
self endon ( "disconnect" );
self endon ( "death" );
while ( 1 )
{
wait 15;
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "sentry", true );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "airdrop", true );
self thread maps\mp\gametypes\_hud_message::hintMessage("Supply Arrived!");
wait 30;
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "helicopter_flares", true );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "stealth_airstrike", true );
self thread maps\mp\gametypes\_hud_message::hintMessage("Air Force waiting for your Mark");
wait 60;
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "ac130", true );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "helicopter_minigun", true );
self thread maps\mp\gametypes\_hud_message::hintMessage("AC130 & Helicopter operational!");
wait 0.2;
}
}
if(self.pers["team"] == "allies")
{
YOUR CODE
}
if(self.pers["team"] == "allies")
self thread doAirsupport;
