Topblast D3D Menu

Posts 61–75 of 169 · Page 5 of 12
Quote Originally Posted by topblast View Post
Whit u forgot OFF
Yea i know figure ill let me do it him self....
See this you change up Hanns alot...
lol well i just tried injecting it with perx and it says: combat arms has stopeed working

i didn't change anything.

vista x32
topblast please tv im getting lots of errors
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7994
Quote Originally Posted by dudemil View Post
topblast please tv im getting lots of errors
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Yes thank God Errors Prolly JUst Sdk errors but its alright..
im still getting errors
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TopBlast what d0 these warnings Mean?

Code:
detours.lib(detours.obj) : warning LNK4099: PDB 'detours.pdb' was not found with '..\..\..\..\..\Desktop\cahacks\TopBase_\TopBase\detours.lib' or at 'c:\Users\Jadamita\Documents\Visual Studio 2008\Projects\DeadMenu\Debug\detours.pdb'; linking object as if no debug info
detours.lib(disasm.obj) : warning LNK4099: PDB 'detours.pdb' was not found with '..\..\..\..\..\Desktop\cahacks\TopBase_\TopBase\detours.lib' or at 'c:\Users\Jadamita\Documents\Visual Studio 2008\Projects\DeadMenu\Debug\detours.pdb'; linking object as if no debug info
Because it compiles ok, but on injection it says: "Combat Arms Has Stopped Working"
Quote Originally Posted by DeadLinez View Post
TopBlast what d0 these warnings Mean?

Code:
detours.lib(detours.obj) : warning LNK4099: PDB 'detours.pdb' was not found with '..\..\..\..\..\Desktop\cahacks\TopBase_\TopBase\detours.lib' or at 'c:\Users\Jadamita\Documents\Visual Studio 2008\Projects\DeadMenu\Debug\detours.pdb'; linking object as if no debug info
detours.lib(disasm.obj) : warning LNK4099: PDB 'detours.pdb' was not found with '..\..\..\..\..\Desktop\cahacks\TopBase_\TopBase\detours.lib' or at 'c:\Users\Jadamita\Documents\Visual Studio 2008\Projects\DeadMenu\Debug\detours.pdb'; linking object as if no debug info
Because it compiles ok, but on injection it says: "Combat Arms Has Stopped Working"
detours.pdb was not found with the file detours.lib, or at the directory c:\Users\Jadamita\Documents\Visual Studio 2008\Projects\DeadMenu\Debug\detours.pdb, so it was linked as if it did not include debug info.

I got that without even Dling the base, just from the error message.
Those are just warnings.Dont worry about them.

Anyways do you lag when CA loads up. Like the guy runing freezes sometimes?
Quote Originally Posted by TehMarc View Post
Well where else could us "noobs" know where to start?
Its his decision to release his base.
lol

This is just basically Hans' D3D framework base released with different file names.
1>------ Build started: Project: pubv1.0, Configuration: Debug Win32 ------
1> MenuFormat.cpp
1> Base.h : Building for D3D9
1>c:\documents and settings\xraydoc\my documents\topbase_\topbase_\topbase\base.h(16): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1> Base.cpp
1> Base.h : Building for D3D9
1>c:\documents and settings\xraydoc\my documents\topbase_\topbase_\topbase\base.h(16): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1> Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


I have Direct X SDK june 2010.
Quote Originally Posted by ipwnuuaal5 View Post
You would do
Code:
char	*opt_VJump[]     = { ("High"),("Higher"),("Highest") };
Anyways why does it lag when CA loads up.
The guy running freezes ever so often.

Anyways thanks topblast. Thanked
...I have this. I have added this to the menu. I have more than 2 options of it, i have 4. I know you cant just keep doing else's, but would this work?

Code:
if ( c[2] >0 )
 case 0:
  PTC Command for "Off"
 case 1:
  PTC Command for "High"
 case 2:
  PTC Command for "Higher"
 case 3:
  PTC Command for "Highest"
Yes i got it from gillians base, I'm just wondering.

Or would you have to do something different?
Quote Originally Posted by MugNuf View Post
...I have this. I have added this to the menu. I have more than 2 options of it, i have 4. I know you cant just keep doing else's, but would this work?

Code:
if ( c[2] >0 )
 case 0:
  PTC Command for "Off"
 case 1:
  PTC Command for "High"
 case 2:
  PTC Command for "Higher"
 case 3:
  PTC Command for "Highest"
Yes i got it from gillians base, I'm just wondering.

Or would you have to do something different?


This is a FAIL


Code:
if ( c[2] >0 )
 case 0:
  PTC Command for "Off"
 case 1:
  PTC Command for "High"
 case 2:
  PTC Command for "Higher"
 case 3:
  PTC Command for "Highest"

Change that to


Code:
switch( c[2] )
 case 0:
  PTC Command for "Off"
  break;
 case 1:
  PTC Command for "High"
  break;
 case 2:
  PTC Command for "Higher"
  break;
 case 3:
  PTC Command for "Highest"
When I inject after adding hacks combat arms crashes.
wow topblast u fkin nap -.- makin more leechers and choobs epic now CA-NA section gna be full of questions about this so called menu hack and errors all it is hans base with afew changes xD
Quote Originally Posted by HaX4LiFe! View Post
wow topblast u fkin nap -.- makin more leechers and choobs epic now CA-NA section gna be full of questions about this so called menu hack and errors all it is hans base with afew changes xD
How can anyone get errors, you download and compile, then read the damn code and learn stuff. If you get errors or cant get this to work then dont even bother(This is even easier then c + p)

Anyway i think it was a good idea, i always wondered how hans base could be converted to work with combat arms. And dont call him a nap or a noob for releasing his hard work.
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