Sea Base

PollShould I release the menu base?
Yes65% · 36
No35% · 19
55 votes · poll closed
Posts 16–30 of 189 · Page 2 of 13
Quote Originally Posted by Crash View Post
You have an old version.
Goin to make me cry...
Im not loved....

Quote Originally Posted by CoderNever View Post
It's completely up to you man you should not be asking other people. If you release this though I won't hate you, but alot of hack developers that work hard on their hacks might. However the choobs will love you xD.
Ima Goin to love him Any way...
*Cough* No Homo <---- I guess not..
Quote Originally Posted by whit+ View Post
Goin to make me cry...
Im not loved....
You might or might not get the new version depending on the poll.
Quote Originally Posted by whatup777 View Post
That was my idea /
My wonder is realy how complex is it?
Quote Originally Posted by Mr.Magicman View Post


My wonder is realy how complex is it?
Guess we see when he releases it.
Quote Originally Posted by whatup777 View Post
Guess we see when he releases it.
If he does...
Quote Originally Posted by Mr.Magicman View Post


If he does...
Polls basically 70% in favor.
Quote Originally Posted by Mr.Magicman View Post


My wonder is realy how complex is it?

Drawing a 3 feature menu that is selectable/able to be turned on and off/able to be dragged :

Code:
//DEFINING HACKS
LPCSTR chamnames[] = { "Inactive", "Satellite", "Texture", "Wallhack" };
caHack chams("Chams", 0, 4, chamnames);//Multiple selections
caHack boxes("Boxes", false);//On\off selections
caHack fullbright("FullBright", false);
caHack *visualMenuList[] = { &chams, &boxes, &fullbright };
hackWindow visualMenu(5, 0, 175, 500, GREEN, WHITE, BLACK, true, "[ Visual ]", 60, 10, visualMenuList, 3);
caWindow *winList[] = { &visualMenu };
windowStore winStore(winList, 1);

//DRAWING HACKS
visualMenu.drawWindow(pDevice);
visualMenu.drawHack(15, 25, 15, 105);
It is pretty easy to add on new hacks.
Quote Originally Posted by Crash View Post
Drawing a 3 feature menu that is selectable/able to be turned on and off/able to be dragged :

Code:
LPCSTR chamnames[] = { "Inactive", "Satellite", "Texture", "Wallhack" };
caHack chams("Chams", 0, 4, chamnames);
caHack boxes("Boxes", false);
caHack fullbright("FullBright", false);
caHack *visualMenuList[] = { &chams, &boxes, &fullbright };
hackWindow visualMenu(5, 0, 175, 500, GREEN, WHITE, BLACK, true, "[ Visual ]", 60, 10, visualMenuList, 3);
caWindow *winList[] = { &visualMenu };
windowStore winStore(winList, 1);

visualMenu.drawWindow(pDevice);
visualMenu.drawHack(15, 25, 15, 105);
It is pretty easy to add on new hacks.
Its not that complex...

Its anti-noob but not anti-learners
Quote Originally Posted by Crash View Post
Drawing a 3 feature menu that is selectable/able to be turned on and off/able to be dragged :

Code:
//DEFINING HACKS
LPCSTR chamnames[] = { "Inactive", "Satellite", "Texture", "Wallhack" };
caHack chams("Chams", 0, 4, chamnames);//Multiple selections
caHack boxes("Boxes", false);//On\off selections
caHack fullbright("FullBright", false);
caHack *visualMenuList[] = { &chams, &boxes, &fullbright };
hackWindow visualMenu(5, 0, 175, 500, GREEN, WHITE, BLACK, true, "[ Visual ]", 60, 10, visualMenuList, 3);
caWindow *winList[] = { &visualMenu };
windowStore winStore(winList, 1);

//DRAWING HACKS
visualMenu.drawWindow(pDevice);
visualMenu.drawHack(15, 25, 15, 105);
It is pretty easy to add on new hacks.
Actually doesnt look that complicated. I just dont like how it seems we have to get the x y coords.
Quote Originally Posted by whatup777 View Post
Actually doesnt look that complicated. I just dont like how it seems we have to get the x y coords.
you don't "get" them you set them. as in an x/y coord on the screen.

anyways that is not the complicated part, the complicated part is the rest of the hack.
Quote Originally Posted by Crash View Post
you don't "get" them you set them. as in an x/y coord on the screen.

anyways that is not the complicated part, the complicated part is the rest of the hack.
Sorry thats what I meant setting them.
I don't think he will.
If he does, i will steal some of his cool menu functions.
I say yes, cause it's so good and awesome. I will always give proper credits.
Keep in mind you're going to need your own hook to be able to actually draw the menu, this is just a base not a hook.
Quote Originally Posted by Crash View Post
Keep in mind you're going to need your own hook to be able to actually draw the menu, this is just a base not a hook.
Ok yea release then ...
Posts 16–30 of 189 · Page 2 of 13
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