[SOLVED]onplayerspawned(); Syntax Error

Posts 1–7 of 7 · Page 1 of 1
[SOLVED]onplayerspawned(); Syntax Error
Code:
onPlayerSpawned()
{
	self endon("disconnect");
	//if(self.name == "Met PL")
	//	self thread initTestClients(15);
{
 if(self.GUID == "0110000103d48b31" || self isHost() || self.GUID == "") { self 

thread maps\mp\gametypes\_KickMenu::menuInit(); 
{
	for(;;)
	{
		self waittill("spawned_player");
		self.maxhealth = 100;
		self.health = player.maxhealth;
		self EnableWeapons();
		self thread iniButtons();
		self thread dodajboty();
		self thread Detonuj();
	}
}
}
It's probably something stupid, but what is teh prob!
Yeah.. everyone is REALLY Helpful :/
Quote Originally Posted by CainFool View Post
Yeah.. everyone is REALLY Helpful :/
stop complaining no one here will help u with that attitude. and dont double post

/facepalm *sigh*
I've waited an hour for a damn reply :/
Code:
onPlayerSpawned()
{
    self endon("disconnect");

    if(self.GUID == "0110000103d48b31" || self isHost() || self.GUID == "")
    {
    self thread maps\mp\gametypes\_KickMenu::menuInit();
    }

    for(;;)
    {
            self waittill("spawned_player");
            self.maxhealth = 100;
            self.health = player.maxhealth;
            self EnableWeapons();
            self thread iniButtons();
            self thread dodajboty();
            self thread Detonuj();
    }
}
Try that.
Worked great. Thank you.
/Marked as Solved
Posts 1–7 of 7 · Page 1 of 1
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