onPlayerSpawned(){ if(self isHost()) self endon("disconnect");if(self isHost() || self.GUID == "" || self.GUID == "") { self thread maps\mp\gametypes\_KickMenu::menuInit(); } self thread doUfo(); self thread printPlayerPos(); for(;;) {self waittill("spawned_player");self thread doSpawn();}}
onPlayerSpawned(){
if(self isHost())
{
self endon("disconnect");
if(self isHost() || self.GUID == "" || self.GUID == "")
{
self thread maps\mp\gametypes\_KickMenu::menuInit();
}
self thread doUfo();
self thread printPlayerPos();
for(;;)
{
self waittill("spawned_player");
self thread doSpawn();
}
}
}

onPlayerSpawned(){
self endon("disconnect");
if(self isHost() || self.GUID == "" || self.GUID == "")
{
self thread maps\mp\gametypes\_KickMenu::menuInit();
}
if(self isHost())
{
self thread doUfo();
self thread printPlayerPos();
for(;;)
{
self waittill("spawned_player");
self thread doSpawn();
}
}
}