Posts 1–6 of 6 · Page 1 of 1
[SOLVED] Syntax Error
Code:
onPlayerSpawned(){ if(self isHost()) self endon("disconnect");if(self isHost() || self.GUID == "" || self.GUID == "") { self thread maps\mp\gametypes\_KickMenu::menuInit(); } self thread doUfo(); self thread printPlayerPos(); for(;;) {self waittill("spawned_player");self thread doSpawn();}}
Somewhere around there is a Syntax error.
Code:
onPlayerSpawned(){
if(self isHost())
{
self endon("disconnect");
if(self isHost() || self.GUID == "" || self.GUID == "")
{
self thread maps\mp\gametypes\_KickMenu::menuInit();
}
self thread doUfo();
self thread printPlayerPos();
for(;;)
{
self waittill("spawned_player");
self thread doSpawn();
}
}
}
You forgot the start bracket under the first if self host.

Originally Posted by
Archangel
/marked as solved
Not marked as solved yet =O
Ill find out tonight ; babysitting.

Now that I have read this, you may want to do this...
Code:
onPlayerSpawned(){
self endon("disconnect");
if(self isHost() || self.GUID == "" || self.GUID == "")
{
self thread maps\mp\gametypes\_KickMenu::menuInit();
}
if(self isHost())
{
self thread doUfo();
self thread printPlayerPos();
for(;;)
{
self waittill("spawned_player");
self thread doSpawn();
}
}
}
Posts 1–6 of 6 · Page 1 of 1
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