Lines.. Only. || Sprites suck.
Drop Down List
GTM
u can always make the "hight" value of the box increase when u open a group
that is how i do it and others do it
u can always make the "hight" value of the box increase when u open a group
that is how i do it and others do it
you can always just add groups or folders.
but i think that if your asking how to add it you wont know how
to code for it to function properly.
Do a bit more research on D3D and directX applications.
but i think that if your asking how to add it you wont know how
to code for it to function properly.
Do a bit more research on D3D and directX applications.
Or just get whits Base(hans & gellins combined by him)
Fix a few simple errors and redo the hook and you got a whole menu with Folders, or "drop Down lists"
Fix a few simple errors and redo the hook and you got a whole menu with Folders, or "drop Down lists"
correct me if am wrong but......
i think that he already have folders and he want the box behind it to extend and retract with the folders like for example when he opens the menu there should be a small box and he want that when he open a folder the box will get bigger
(like hahaz's hack)
and this is how i do it
i make the open folder function change the hight and the y value of the box.
i think that he already have folders and he want the box behind it to extend and retract with the folders like for example when he opens the menu there should be a small box and he want that when he open a folder the box will get bigger
(like hahaz's hack)
and this is how i do it
i make the open folder function change the hight and the y value of the box.

I Looked at hans + Gellins base Combined. thats to advanced for me
lol
lolIts simple. Especially adding things like movable menu and resizing boxes.
Oh So You Want You DrawBox To Resize With Your Folders??
Code:
DrawBox(Menux, menuy, menuwidth+10, menuheight+10, COLOR) This is off the top of my head but this is the general Idea.
Code:
bool IsMouseOver( int x, int y, int w, int h )
{
bool bover;
POINT cur;
GetCursorPos(&cur);
if( cur.x >= x && cur.x <= x + w && cur.y >= y && cur.y <= y + h){
bover = true;
} else {
bover = false;
}
return bover;
}
This thread is closed for replies.

. And no it takes more like 7 minutes since you have to extract the icon /
.