[SOLVED] Possible To Change Throwing Knife Damage?
I give up.. can't find anything, I am trying to change throwing knife damage, but I fail by now, don't have any ideas.
_damage.gsc
to detect throwing knife
fails?
I know it doesn't fail when I change the tactical knife damage
Made me think the model is wrong, but no chances. just impossible?
_damage.gsc
Code:
if(isSubStr(sWeapon, "throwingknife_"))
{
return getWepDamageThrowingKnife(sHitLoc, iDamage);
}
Code:
getWepDamageThrowingKnife(sHitLoc, iDamage) {
switch( sHitLoc )
{
case "helmet":
case "head":
case "neck":
case "torso_upper":
case "torso_lower":
case "right_arm_upper":
case "left_arm_upper":
case "right_arm_lower":
case "left_arm_lower":
case "right_hand":
case "left_hand":
case "gun":
case "right_leg_upper":
case "left_leg_upper":
case "right_leg_lower":
case "left_leg_lower":
case "right_foot":
case "left_foot":
return 20;
}
return iDamage;
}
I know it doesn't fail when I change the tactical knife damage
Made me think the model is wrong, but no chances. just impossible?