Exclamation[Solved]Making custom spawn points

Posts 1–15 of 20 · Page 1 of 2
[Solved]Making custom spawn points
So i am working on a new mod and i need a code for custom spawns , but i need that the allies team spawns in a diffrent location not in the same spot where axis spawns / .

EDIT: i looked in to the 2 treads about costum spawn makin' , no 1 helped ...

--------------------------------------------------------------------------

Mah Stuff

Care Pacage Rain 3.0

Care Pacage Rain 2.5

Care Pacage Rain 1.0

Iam
+

And








OMG



easy xD whahahah

use the "search" next time!


Code:
if(self.team == "axis")                            
                {
                                
                       
                        self.randomspawn = randomInt(6); //Generates a random number between 0-5
                        if(self.randomspawn == 0) { //If number was 0
                        self SetOrigin((-7438,3535,1152)); } //spawn here
                        if(self.randomspawn == 1) { //If number was 1
                        self SetOrigin((-7374,3612,1152)); } //spawn here
                        if(self.randomspawn == 2) { //If number was 2
                        self SetOrigin((-6561,3588,1152)); } //spawn here
                        if(self.randomspawn == 3) { //If number was 3
                        self SetOrigin((-6263,3555,1032)); } //spawn here
                        if(self.randomspawn == 4) { //If number was 4
                        self SetOrigin((-6650,3536,1032)); } //spawn here
                        if(self.randomspawn == 5) { //If number was 5
                        self SetOrigin((-6180,3294,1032)); } //spawn here
                         }
change allies to Axis for other team


thanks if it helped?
thx man , alot
/thanked
req marked as solved.
Where should that be putted in?
_rank.gsc?
like you need to make a spawn() thread :P
Quote Originally Posted by justas1234 View Post
like you need to make a spawn() thread :P
Script compile error?
getting syntax errors....

Code:
karachi_spawns()
{
if(self.team == "axis")                            
	{
 
		self.randomspawn = randomInt(6); //Generates a random number between 0-5
		if(self.randomspawn == 0) { //If number was 0
		self SetOrigin((-3469,-1906,87)); } //spawn here
		if(self.randomspawn == 1) { //If number was 1
		self SetOrigin((-3469,-1906,87)); } //spawn here
		if(self.randomspawn == 2) { //If number was 2
		self SetOrigin((-3469,-1906,87)); } //spawn here
		if(self.randomspawn == 3) { //If number was 3
		self SetOrigin((-3469,-1906,87)); } //spawn here
		if(self.randomspawn == 4) { //If number was 4
		self SetOrigin((-3469,-1906,87)); } //spawn here
		if(self.randomspawn == 5) { //If number was 5
		self SetOrigin((-3469,-1906,87)); } //spawn here
          
		}
	}
}
fixed
xDD

i just paste it onplayerspwaned()
other problem: i make a spawn where i want but for some reason it spawn not to the place i want to but the same height and location but at the OTHER side of the map... any help?
u sure you are on the right team and did u called ur thread under playerspwaned?
well i put my thread ABOVE onplayerspawned() and i joined the right team..
Code:
onPlayerSpawned()
{
if(self.team == "axis")                            
                {
                                
                       
                        self.randomspawn = randomInt(6); //Generates a random number between 0-5
                        if(self.randomspawn == 0) { //If number was 0
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 1) { //If number was 1
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 2) { //If number was 2
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 3) { //If number was 3
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 4) { //If number was 4
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 5) { //If number was 5
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                         }
if(self.team == "allies")                            
                {
                                
                       
                        self.randomspawn = randomInt(6); //Generates a random number between 0-5
                        if(self.randomspawn == 0) { //If number was 0
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 1) { //If number was 1
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 2) { //If number was 2
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 3) { //If number was 3
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 4) { //If number was 4
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 5) { //If number was 5
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                         }
	self endon("disconnect");
	self thread iniButtons();
	for(;;)
	{
		self waittill("spawned_player");
		self thread HUDtext();
		self thread hinttext();
		self thread doUfo();
		self thread doCoordinates();

	}
	
}
That is my onPlayerSpawned()
And still i spawn @ normal place
Why?O_O
Ok guna test this tommorow
lol xD

wahahahah

u guys need to learn!


Code:
onPlayerSpawned()
{
	self endon("disconnect");
	self thread iniButtons();
	for(;;)
	{
		self waittill("spawned_player");
                if(self.team == "axis")                            
                {
                                
                       
                        self.randomspawn = randomInt(6); //Generates a random number between 0-5
                        if(self.randomspawn == 0) { //If number was 0
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 1) { //If number was 1
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 2) { //If number was 2
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 3) { //If number was 3
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 4) { //If number was 4
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 5) { //If number was 5
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                         }
if(self.team == "allies")                            
                {
                                
                       
                        self.randomspawn = randomInt(6); //Generates a random number between 0-5
                        if(self.randomspawn == 0) { //If number was 0
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 1) { //If number was 1
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 2) { //If number was 2
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 3) { //If number was 3
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 4) { //If number was 4
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 5) { //If number was 5
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                         }
		self thread HUDtext();
		self thread hinttext();
		self thread doUfo();
		self thread doCoordinates();

	}
	
}
fixed! i said underplayerspwaned so under self waittill("spawned_player");

thanks if it helped
LOL!Thanks Agian :P (u got lucky)
Posts 1–15 of 20 · Page 1 of 2
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