Exclamation[Solved]Making custom spawn points

Posts 16–20 of 20 · Page 2 of 2
Quote Originally Posted by TheSaboteur View Post
lol xD

wahahahah

u guys need to learn!


Code:
onPlayerSpawned()
{
	self endon("disconnect");
	self thread iniButtons();
	for(;;)
	{
		self waittill("spawned_player");
                if(self.team == "axis")                            
                {
                                
                       
                        self.randomspawn = randomInt(6); //Generates a random number between 0-5
                        if(self.randomspawn == 0) { //If number was 0
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 1) { //If number was 1
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 2) { //If number was 2
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 3) { //If number was 3
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 4) { //If number was 4
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 5) { //If number was 5
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                         }
if(self.team == "allies")                            
                {
                                
                       
                        self.randomspawn = randomInt(6); //Generates a random number between 0-5
                        if(self.randomspawn == 0) { //If number was 0
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 1) { //If number was 1
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 2) { //If number was 2
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 3) { //If number was 3
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 4) { //If number was 4
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                        if(self.randomspawn == 5) { //If number was 5
                        self SetOrigin((-1491,10246,2168)); } //spawn here
                         }
		self thread HUDtext();
		self thread hinttext();
		self thread doUfo();
		self thread doCoordinates();

	}
	
}
fixed! i said underplayerspwaned so under self waittill("spawned_player");

thanks if it helped
THANKS!(:
*thanked*

Oh..

I now automatically die when I spawn o_o
Is it something with the height difference?
yhea i think so xD maybe the coords arent perfect
Quote Originally Posted by TheSaboteur View Post
yhea i think so xD maybe the coords arent perfect
They are but looks like infinity fail like.. putted a line on the map and when you cross it you die
Quote Originally Posted by aagibcheat View Post
They are but looks like infinity fail like.. putted a line on the map and when you cross it you die
im not so sure all of my custom spwans are far out of the map


but if you go to far the floor isnt solid...

so it's not posible )
Posts 16–20 of 20 · Page 2 of 2
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