[Solved]Adding different spawns?

Posts 1–3 of 3 · Page 1 of 1
[Solved]Adding different spawns?
I need to figure it out for my next mod. I used search a lot, found nothing helpful.
Quote Originally Posted by ~Just IN~ View Post
I need to figure it out for my next mod. I used search a lot, found nothing helpful.
put this in onplayerspawned()
Code:
		if(self.team == "allies")
		{
			self.randomspawn = randomInt(3); //number or spawns
                        if(self.randomspawn == 0) 
			{ 
                        	self SetOrigin((XX,XX,XX));  
			} 
                        if(self.randomspawn == 1) 
			{ 
                        	self SetOrigin((XX,XX,XX)); 
			} 
                        if(self.randomspawn == 2) 
			{ 
                        	self SetOrigin((XX,XX,XX)); 
			}
for the allies or
Code:
		if(self.team == "axis")
		{
			self.randomspawn = randomInt(3);//number or spawns 
                        if(self.randomspawn == 0) 
			{ 
                        	self SetOrigin((XX,XX,XX)); 
			} 
                        if(self.randomspawn == 1) 
			{ 
                        	self SetOrigin((XX,XX,XX)); 
			} 
                        if(self.randomspawn == 2) 
			{ 
                        	self SetOrigin((XX,XX,XX)); 
			}
for axis
/marked as solved
Posts 1–3 of 3 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us