Modding?

Posts 3145 of 67 · Page 3 of 5


there watch that
I know where you are from, this is PB section, not CA.. so help or GTFO
Quote Originally Posted by Nismo View Post
I know where you are from, this is PB section, not CA.. so help or GTFO
oh ill help when i release my mods

Code:
Chara_SWAT_Male_GLauncher_Famas.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_GLauncher_Famas.i3AnimPack RSC1   )   5       Chara_REBEL_DFOX_Brass_Knuckle.i3AnimPack Chara\D-Fox\Chara_REBEL_DFOX_Brass_Knuckle.i3AnimPack RSC1   (   3       Chara_SWAT_Hide_Brass_Knuckle.i3AnimPack Chara\Hide\Chara_SWAT_Hide_Brass_Knuckle.i3AnimPack RSC1   +   9       Chara_SWAT_Leopard_Brass_Knuckle.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_Brass_Knuckle.i3AnimPack RSC1   +   >       Chara_REBEL_Female_Brass_Knuckle.i3AnimPack Chara\REBEL_Female\Chara_REBEL_Female_Brass_Knuckle.i3AnimPack RSC1   -   J       Chara_REBEL_ViperRed_Brass_Knuckle.i3AnimPack Chara\REBEL_Female(ViperRed)\Chara_REBEL_ViperRed_Brass_Knuckle.i3AnimPack RSC1   )   :       Chara_REBEL_Male_Brass_Knuckle.i3AnimPack Chara\REBEL_Male\Chara_REBEL_Male_Brass_Knuckle.i3AnimPack RSC1   *   <       Chara_SWAT_Female_Brass_Knuckle.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_Brass_Knuckle.i3AnimPack RSC1   (   8       Chara_SWAT_Male_Brass_Knuckle.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_Brass_Knuckle.i3AnimPack RSC1   #   /       Chara_REBEL_DFOX_DualUzi.i3AnimPack Chara\D-Fox\Chara_REBEL_DFOX_DualUzi.i3AnimPack RSC1   "   -       Chara_SWAT_Hide_DualUzi.i3AnimPack Chara\Hide\Chara_SWAT_Hide_DualUzi.i3AnimPack RSC1   %   3       Chara_SWAT_Leopard_DualUzi.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_DualUzi.i3AnimPack RSC1   %   8       Chara_REBEL_Female_DualUzi.i3AnimPack Chara\REBEL_Female\Chara_REBEL_Female_DualUzi.i3AnimPack RSC1   '   D       Chara_REBEL_ViperRed_DualUzi.i3AnimPack Chara\REBEL_Female(ViperRed)\Chara_REBEL_ViperRed_DualUzi.i3AnimPack RSC1   #   4       Chara_REBEL_Male_DualUzi.i3AnimPack Chara\REBEL_Male\Chara_REBEL_Male_DualUzi.i3AnimPack RSC1   $   6       Chara_SWAT_Female_DualUzi.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_DualUzi.i3AnimPack RSC1   "   2       Chara_SWAT_Male_DualUzi.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_DualUzi.i3AnimPack RSC1   *   :       Chara_SWAT_Male_HndGn_Taurus454.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_HndGn_Taurus454.i3AnimPack RSC1   ,   >       Chara_SWAT_Female_HndGn_Taurus454.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_HndGn_Taurus454.i3AnimPack RSC1   #   5       Chara_SWAT_Female_SR3_RM.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_SR3_RM.i3AnimPack RSC1   !   1       Chara_SWAT_Male_SR3_RM.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_SR3_RM.i3AnimPack RSC1   &   4       Chara_SWAT_Leopard_Assault3.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_Assault3.i3AnimPack RSC1   &   4       Chara_SWAT_Leopard_ShotGun3.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_ShotGun3.i3AnimPack RSC1       0       Chara_SWAT_Male_Throw.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_Throw.i3AnimPack RSC1   &   6       Chara_SWAT_Male_SniperRifle.i3AnimPack Chara\SWAT_Male
lol I got em open and its all text
Quote Originally Posted by FataL-GA View Post
oh ill help when i release my mods

Code:
Chara_SWAT_Male_GLauncher_Famas.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_GLauncher_Famas.i3AnimPack RSC1   )   5       Chara_REBEL_DFOX_Brass_Knuckle.i3AnimPack Chara\D-Fox\Chara_REBEL_DFOX_Brass_Knuckle.i3AnimPack RSC1   (   3       Chara_SWAT_Hide_Brass_Knuckle.i3AnimPack Chara\Hide\Chara_SWAT_Hide_Brass_Knuckle.i3AnimPack RSC1   +   9       Chara_SWAT_Leopard_Brass_Knuckle.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_Brass_Knuckle.i3AnimPack RSC1   +   >       Chara_REBEL_Female_Brass_Knuckle.i3AnimPack Chara\REBEL_Female\Chara_REBEL_Female_Brass_Knuckle.i3AnimPack RSC1   -   J       Chara_REBEL_ViperRed_Brass_Knuckle.i3AnimPack Chara\REBEL_Female(ViperRed)\Chara_REBEL_ViperRed_Brass_Knuckle.i3AnimPack RSC1   )   :       Chara_REBEL_Male_Brass_Knuckle.i3AnimPack Chara\REBEL_Male\Chara_REBEL_Male_Brass_Knuckle.i3AnimPack RSC1   *   <       Chara_SWAT_Female_Brass_Knuckle.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_Brass_Knuckle.i3AnimPack RSC1   (   8       Chara_SWAT_Male_Brass_Knuckle.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_Brass_Knuckle.i3AnimPack RSC1   #   /       Chara_REBEL_DFOX_DualUzi.i3AnimPack Chara\D-Fox\Chara_REBEL_DFOX_DualUzi.i3AnimPack RSC1   "   -       Chara_SWAT_Hide_DualUzi.i3AnimPack Chara\Hide\Chara_SWAT_Hide_DualUzi.i3AnimPack RSC1   %   3       Chara_SWAT_Leopard_DualUzi.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_DualUzi.i3AnimPack RSC1   %   8       Chara_REBEL_Female_DualUzi.i3AnimPack Chara\REBEL_Female\Chara_REBEL_Female_DualUzi.i3AnimPack RSC1   '   D       Chara_REBEL_ViperRed_DualUzi.i3AnimPack Chara\REBEL_Female(ViperRed)\Chara_REBEL_ViperRed_DualUzi.i3AnimPack RSC1   #   4       Chara_REBEL_Male_DualUzi.i3AnimPack Chara\REBEL_Male\Chara_REBEL_Male_DualUzi.i3AnimPack RSC1   $   6       Chara_SWAT_Female_DualUzi.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_DualUzi.i3AnimPack RSC1   "   2       Chara_SWAT_Male_DualUzi.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_DualUzi.i3AnimPack RSC1   *   :       Chara_SWAT_Male_HndGn_Taurus454.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_HndGn_Taurus454.i3AnimPack RSC1   ,   >       Chara_SWAT_Female_HndGn_Taurus454.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_HndGn_Taurus454.i3AnimPack RSC1   #   5       Chara_SWAT_Female_SR3_RM.i3AnimPack Chara\SWAT_Female\Chara_SWAT_Female_SR3_RM.i3AnimPack RSC1   !   1       Chara_SWAT_Male_SR3_RM.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_SR3_RM.i3AnimPack RSC1   &   4       Chara_SWAT_Leopard_Assault3.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_Assault3.i3AnimPack RSC1   &   4       Chara_SWAT_Leopard_ShotGun3.i3AnimPack Chara\Leopard\Chara_SWAT_Leopard_ShotGun3.i3AnimPack RSC1       0       Chara_SWAT_Male_Throw.i3AnimPack Chara\SWAT_Male\Chara_SWAT_Male_Throw.i3AnimPack RSC1   &   6       Chara_SWAT_Male_SniperRifle.i3AnimPack Chara\SWAT_Male
lol I got em open and its all text
wow. thats not opened right. there should be a way of opening with a texture editor. such as PS or Paint.net
You need i3Viewer.exe, which I think is hidden in PBlackout.exe, I checked PBlackout with Resource Tuner, and it's internal name is i3Viewer...



So the program itself is in PBlackout.exe? How do you ge tit then? '-'
Quote Originally Posted by chipster100 View Post
So the program itself is in PBlackout.exe? How do you ge tit then? '-'
get tits
ot: need an .exe extractor....
I need some tits. :L
Ahh... Anyone know a good one then?
@bypass: check how the game executable is called by the launcher once the check is done, I know you can run several games in this manner - just add a switch or two and skip the launcher
How to bypass file check

You will need:
1: ollydbg
2: PEiD
3: a plugin for PEiD called crc32, just google for it and download it and place it in the plugins folder for PEiD

1: Open up pblackout.exe in ollydbg



2: Right click and search for all referenced text strings



3: A box will pop up with all the text strings in the .exe, scroll to the top and click once on the very top one, now right click and click search for text.



4: Search for pblauncher



5: You will land on pblauncher.exe right click it and click follow in disassembler



6: You will land in code that looks like this



7: Look right above the code you landed in for JG SHORT pblackout.xxxxxxxx
the x's represent numbers.



8: Click on the JG SHORT code and push space change the JG to JMP and push the assemble button and close that box



9: Now right click in the code and select copy to executable ==> all modifications



10: A new box will popup, right click in the middle of it and click save file name it pblackout2.exe


11: Open up the original Pblackout.exe that you haven't modified in PEiD and click the arrow button on the bottom and ==>plugins==>crc32



12: A box in PEiD will popup copy the text in the box labeled crc32 and close PEiD.


13: Now open up your modified Pblackout2.exe or whatever you named it and choose the arrow at the bottom and ==> plugins ==> crc32


14: Paste the text that you copied in step 12 into the box below like the picture below and click fix it and then close PEiD



15: Change the name of PBlackout.exe to PBlackout.exe.real


16: Change the name of PBlackout2.exe to PBlackout.exe


Now you are all done, and all you need to do to launch project blackout without a file check is click on pblackout.exe
Quote Originally Posted by turdsammiches View Post
How to bypass file check

You will need:
1: ollydbg
2: PEiD
3: a plugin for PEiD called crc32, just google for it and download it and place it in the plugins folder for PEiD

1: Open up pblackout.exe in ollydbg



2: Right click and search for all referenced text strings



3: A box will pop up with all the text strings in the .exe, scroll to the top and click once on the very top one, now right click and click search for text.



4: Search for pblauncher



5: You will land on pblauncher.exe right click it and click follow in disassembler



6: You will land in code that looks like this



7: Look right above the code you landed in for JG SHORT pblackout.xxxxxxxx
the x's represent numbers.



8: Click on the JG SHORT code and push space change the JG to JMP and push the assemble button and close that box



9: Now right click in the code and select copy to executable ==> all modifications



10: A new box will popup, right click in the middle of it and click save file name it pblackout2.exe


11: Open up the original Pblackout.exe that you haven't modified in PEiD and click the arrow button on the bottom and ==>plugins==>crc32



12: A box in PEiD will popup copy the text in the box labeled crc32 and close PEiD.


13: Now open up your modified Pblackout2.exe or whatever you named it and choose the arrow at the bottom and ==> plugins ==> crc32


14: Paste the text that you copied in step 12 into the box below like the picture below and click fix it and then close PEiD



15: Change the name of PBlackout.exe to PBlackout.exe.real


16: Change the name of PBlackout2.exe to PBlackout.exe


Now you are all done, and all you need to do to launch project blackout without a file check is click on pblackout.exe
Proof that it works?
First you need to have a .i3Pack Convertor
I would post proof FOX but project blackout won't launch at all for me ever since they updated, but you can trust me, i have done that and it worked, i also stopped hackshield from starting and could attach anything i wanted and debug with olly too, but it disconnected every 1-2 minutes....

i think i needed to just disable the hackshield checks and not stop it from starting all together but i can't really do anything right now due to the fail update...
nice one fatal i don't think they will realise how we did it LOL
Useless until someone finds a way to open the i3 files, and convert them.
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