[Release] Pointers

Posts 16–30 of 53 · Page 2 of 4
Is there anyway to use this in MHS? I can't stand CE for some reason.
Im have some trouble making mine D: Are you doing the right-click, what accesses, offsets, etc?
much simpler to use it on CE 5.4......DL it, install it, open, attatch to engine.exe and then open up the download link Combat Arms.CT.....and freaze everything and voila!
Quote Originally Posted by NetSuspsend View Post
Im have some trouble making mine D: Are you doing the right-click, what accesses, offsets, etc?
I'm scanning hex values.
Quote Originally Posted by purenoob134 View Post
much simpler to use it on CE 5.4......DL it, install it, open, attatch to engine.exe and then open up the download link Combat Arms.CT.....and freaze everything and voila!
Well yeah, that's what I was doing but MHS just feels so much more user friendly.
how do you use theses'
The values you find from the debugger?
You can make a trainer with this, CE should come with it.
The static address's values
these are static addresses and pointers..which is good now i can make public / private hacks. thanks
Yeah, so I got over my complete dumbassery and realized I could copy the addresses from the .CT file in CE and add them in MHS and create my own LSSAVE. Thanks a ton Combatant.
find the buybutton
the backpack button
and the equip button
esp adress
and teamhack
and the two stamina
than it would be perfect
while your releasing pointers just dont release anything too powerful that idiots will abuse to show off
Alright, I haven't thoght about the shop hacks yet, but yeah...I'll do it right now
Posts 16–30 of 53 · Page 2 of 4
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