So I found the post with all the addresses for SuperBullets, NoReload ... etc, and decided to take a look at the asm at those addresses, to figure out what i needed to pass to memcpy. Normally, I would use CheatEngine, or MHS, but neither of those worked for CombatArms.
I thought about using ReadProcessMemory, but that doesn't seem to be the best solution. Can you guys tell me what I should do?
Thanks.