➡️ Dracconus' Bot Collection Release Thread

Posts 61–75 of 177 · Page 5 of 12
Sent you a PM containing information for a new download. Fixed an error in one of the Regrets scripts.
Thanks for moving, approving, and such, and sorry for being a pain in your butt :S

not sure why it blocked it out..
attached, sorry for the error folks

virus scan:
http://www.virustotal.com/file-scan/...5f2-1311102889
Quote Originally Posted by Dracconus View Post
Sent you a PM containing information for a new download. Fixed an error in one of the Regrets scripts.
Thanks for moving, approving, and such, and sorry for being a pain in your butt :S
You arent, thats my job :>

Edit: Done.
Just wanted to inform everyone that IS having problems I have a video tutorial on basic bot usage.

Here you go folks:


And, yes, I'm southern :P I say Ya'll
Editing something on the video real fast. It will be back up in a bit.
Do we have to use PerX

Thanks.
I use perX because of the fact that I can use multiple DLL's and most of the time i use a 3d overlay DLL, as well as ENB series, and TexMod, so no, you don't have to, but the fact that it closes automatically makes it a LOT easier.
I did everything in your COMPLETE GUIDE and watched your video. PerX doesn't work for me but I do have an injector that can inject multiple .dll's. I compiled the right resolution and ran the script, freed my mouse. When the bot starts the mouse misses the start button by a little bit

Do you think you can give me approx coordinates for 1440x900?
Quote Originally Posted by pinkcow6661 View Post
I did everything in your COMPLETE GUIDE and watched your video. PerX doesn't work for me but I do have an injector that can inject multiple .dll's. I compiled the right resolution and ran the script, freed my mouse. When the bot starts the mouse misses the start button by a little bit

Do you think you can give me approx coordinates for 1440x900?
Download coord file from 1st post, run one that goes to your os bit 64 or x86 for 32bit. then hover over start click Z. itll tell you the position, then edit script and find where it says coordinates for the left clicking start, replace those numbers with the ones given to you. (keep the", 1") then just skip to boss room of dungeon (change sectors, ofc. just run the hidden script i guess so its needed once) then kill boss. (make sure you closed and reopened the coordinate script) wait for popup, hover over replay and click Z. then go down to end of the script and find the replay coordinate line and replace it with the code given to you. click save, then compile it and try it.
Thanks for helping him succubus, I am working on brushing up on my Program C++ since I'm so used to wow's variables, ints, etc.
If you are running the game on a monitor that isn't running at 1920x1080 then it'll be a little bit off.
That's why I included the coords program and the instructions on how to grab coords in the COMPLETE GUIDE.
It IS called a COMPLETE GUIDE for a reason, yaknow.
(or did I leave that step out...*checks real fast* Okay, I left it out, my bad >.<
BUT, in my defense, there is an instructional on how to do that IN the coords folder, so HAH, I win +1 for Drac :P
Yeah I read the guide but didn't look in the coords folder because it didn't say to. Haha my bad I should've checked though.

Anyway, works flawless for me now, I thanked
I didn't get a chance to test the bot out until today, I've already thanked you in your post but I'd like to thank you again for the working bot.

Just a few things I'd like to clarify.

1. We have to run the VinKill.bat after we close Vindictus right? So after double clicking it, a black box opens and closes shortly, do we have to do anything else?

2. Every time we run Vindictus along with the bots, do we have to paste those binds in the console or are they already binded from pasting the codes from the first time?

Thanks in advance for the answers.
Quote Originally Posted by voxierock View Post

Just a few things I'd like to clarify.

1. We have to run the VinKill.bat after we close Vindictus right? So after double clicking it, a black box opens and closes shortly, do we have to do anything else?

2. Every time we run Vindictus along with the bots, do we have to paste those binds in the console or are they already binded from pasting the codes from the first time?

Thanks in advance for the answers.
1) no, but it does help prevent the possibilities of a ban become lessened.
2) everytime you relaunch the game and reinject.

*I need to be hired for techsupport*
GAH,I hate youtube...it only uploaded like 1/15th of the instructional...GRAWAH...I'm just going to make another one tomorrow.
Quote Originally Posted by Dracconus View Post
GAH,I hate youtube...it only uploaded like 1/15th of the instructional...GRAWAH...I'm just going to make another one tomorrow.
do u have a premium or w.e account? enables much longer video length/sizes ._. *haz1canuse*
Dracconus, I am modifying your bots to my liking and i am in the middle of making one that does not use the "Replay" button. Instead it disbands the party and goes to the board and creates a new one. It seems to help with the ship_launch_fail error, since it will create a new boat if it happens. I made it change channels just incase an error throws you into a populated one so you arent moving fast during the Time increase bind usages. I just wanted to put it out there for you to see if it works for you too. It only uses Pie Binds and your bot without console or injections. I think its rather neat. I can make them for different resolutions if you think you may want to use the No Replay part of it, since its almost all mouse clicks at various coords. Fidgeting with your bots has been an immense amount of fun. Thank you once more for your hard work and all your efforts. We love you !!!!

-Skyler
This is really kewl ^^
I'm new to botting so the guide is extremely helpful. I now shall wait until maintenance is done
Posts 61–75 of 177 · Page 5 of 12
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