➡️ Dracconus' Bot Collection Release Thread

Posts 76–90 of 177 · Page 6 of 12
Quote Originally Posted by lawyer666 View Post
Dracconus, I am modifying your bots to my liking and i am in the middle of making one that does not use the "Replay" button. Instead it disbands the party and goes to the board and creates a new one. It seems to help with the ship_launch_fail error, since it will create a new boat if it happens. I made it change channels just incase an error throws you into a populated one so you arent moving fast during the Time increase bind usages. I just wanted to put it out there for you to see if it works for you too. It only uses Pie Binds and your bot without console or injections. I think its rather neat. I can make them for different resolutions if you think you may want to use the No Replay part of it, since its almost all mouse clicks at various coords. Fidgeting with your bots has been an immense amount of fun. Thank you once more for your hard work and all your efforts. We love you !!!!

-Skyler
Hey, I'm going to PM you my MSN, let's get together, and do some great shit for the community, you and me man. let's get at it!
Quote Originally Posted by EvilUhGram View Post
This is really kewl ^^
I'm new to botting so the guide is extremely helpful. I now shall wait until maintenance is done
You may want to download AutoIt (while we got time during the maintenance) and check out all the kewl things you can do with it. Then you may find that you want to modify or add things to the bots you use, so they may better suit your play style. Have fun
Thank you very much for your work. Reading through it all looks very awesome. I haven't had a chance to try it yet, but will check it out later. I just hope I will be able to get it to work, and this maintenance/patching doesn't screw things up.
All of the bots that I have put up here are EXTREMELY well detailed inside for the SOLE purpose of being able to edit them yourself. I want to make this thread not just a release, but a tutorial as well. That is/was, and always will be the basis behind it.
The ONLY reason my coords tool is precompiled is because it's undetected, and I want it to stay that way.
@Dracconus
Hey, I've done everything in the guide, and when I try injecting the console I get a popup saying "AllocConsole Failed". I ran it as admin, btw.
You need to pay mroe attention to the threads outside of this one, the console is detected at the moment. As for the injection process, if you're getting allocconsole failed then it's not injecting, which means your either NOT running PerX as an administrator, or Vindictus.exe is set to Read-Only
Go to C:\/nexon\Vindictus\en-US , right click on vindictus.exe, and go to properties, see if read-only. If it is, uncheck it, hit apply, and then retry.
But, remember, don't use the included console for the moment, as it's detected, and will flag your account. I will update once we get more going.
Oh hehe, I didn't realize that 'cause I saw this thread before I went to bed last night, before maintenance. Thanks for the feedback read-only was unchecked.
Quote Originally Posted by Dracconus View Post
You need to pay mroe attention to the threads outside of this one, the console is detected at the moment.
Same goes for you. Already updated the console
It used to work for me before the patch, I got a valor ;O

Now my guy doesn't walk far enough to spawn black breeze in trampled plains. Where in the script can I edit to make him walk farther. I was guessing somewhere around here but I'm a noob at this stuff.

Send("{w down}") ; Move Forward
Sleep(10000)
Send("{w up}") ; Stop Moving
Sleep(1375)

thanks in advance
Quote Originally Posted by Nico View Post
Same goes for you. Already updated the console
I didn't say you were allowed to correct me damnit. LOL, jk jk
Alright, I'm going to work on another bot, and when I get it ready, then I'm going to re-update all the files so be ready nicdel. (btw - How much longer you going to be on? Not sure how long this one's going to take cuz I'm going to test something too.)

Quote Originally Posted by pinkcow6661 View Post
It used to work for me before the patch, I got a valor ;O

Now my guy doesn't walk far enough to spawn black breeze in trampled plains. Where in the script can I edit to make him walk farther. I was guessing somewhere around here but I'm a noob at this stuff.

Send("{w down}") ; Move Forward
Sleep(10000)
Send("{w up}") ; Stop Moving
Sleep(1375)

thanks in advance
Becomes:

Code:
Send("{w down}") ; Move Forward
		Sleep(20000) ;! Shorten this if you want (1000 per 1s) This is where the actual keystroke to move forward is at.
		Send("{w up}") ; Stop Moving
		Sleep(1375)
BTW, I literally JUST tested out Trampled after posting the previous comment, and please note that it's still working just fine for me. You may have just loaded too slow, and it walked during some of the loading sequence
Quote Originally Posted by Dracconus View Post
I didn't say you were allowed to correct me damnit. LOL, jk jk
Alright, I'm going to work on another bot, and when I get it ready, then I'm going to re-update all the files so be ready nicdel. (btw - How much longer you going to be on? Not sure how long this one's going to take cuz I'm going to test something too.)


Becomes:

Code:
Send("{w down}") ; Move Forward
		Sleep(20000) ;! Shorten this if you want (1000 per 1s) This is where the actual keystroke to move forward is at.
		Send("{w up}") ; Stop Moving
		Sleep(1375)
BTW, I literally JUST tested out Trampled after posting the previous comment, and please note that it's still working just fine for me. You may have just loaded too slow, and it walked during some of the loading sequence
Well, got no school tomorrow so probably im on a bit longer than normal. If not: 2.5-3 hours.
Okay, then I'll wait till tomorrow morning and post the updates.
I'm goofing off a bit testing a few other personal things too
this is probably a nub comment but seeing how the pubconsole no longer works, i cant bind anything, so how do we get this bot to work with pie's binds????
Quote Originally Posted by Exiawave View Post
this is probably a nub comment but seeing how the pubconsole no longer works, i cant bind anything, so how do we get this bot to work with pie's binds????
It works .
Quote Originally Posted by Exiawave View Post
this is probably a nub comment but seeing how the pubconsole no longer works, i cant bind anything, so how do we get this bot to work with pie's binds????
open the au3 file for the resolution you use and change the binds within it to the corresponding binds for pie binds.

where it says :

Send("{Numpad6}") ; Skips to second Map

just change Numpad6 to Numpad0 since that is what Pie has configured to skip maps. Also change the DK trans spam to F1 and anything else. I added
Send("{y}")
before the first stage skip so that it will put the difficulty to normal and the bosses will have less health.
hope this helps. have fun
Posts 76–90 of 177 · Page 6 of 12
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us