
Originally Posted by
TheCamels8
So can you tell me how actually it works?
What do you want to create, etc..
How I would go about it:
First find the location of the War Rock folder (quite easy, it's written in the registry under the current user's Software\AhnLab\HShield or something).
Then let's say this is the Warrock folder:
Now those are let's say the original files and you have to replace it with some files from the zip/rar file that is the mod. I recommend that we either have the zip/rar file preserve the structure (an example:

) or a file with the mod info (an example:

with info.json being:

so that you can have the information about the mod (e.g. this would be "Sample Mod v1.0 by Alen" and you can easily see which file goes where) which the loader opens, replaces & backs up the original and logs which version of the new file is used:
& an example db file you could use:
So it would be easy to restore & view mods, original files etc.
This is just my idea, feel free to do whatever you want to, whatever db you want to and whatever format you like. I used json + zip because both are easy to use & implement
