SinBotv2.2 (5 Map Pack)
I think the fruitful mining bot would be most useful for those of us who just gold farm. Im curious why it wasnt released in this. All the maps seem to be geared towards levelling.....
Also, is it possible to make it non-alt tabbable? After all, when we bot, I think some of us might wanna do other stuffs on the computer as well...
Also, is it possible to make it non-alt tabbable? After all, when we bot, I think some of us might wanna do other stuffs on the computer as well...
To be honest I was hoping to not release the fruitful mining bot until two blatant hackers on east learn their lesson and stop ruining the ore markets for everyone else. They mine upwards of 3000-4000 times per day while never using mine bombs, thereby bringing attention to ore hacking in general.
True, my bot uses mine bombs and isn't detectable through that manner, but the ore mining is becoming increasingly pathetic profit per hour.
And as far as alt-tab-able? Is it possible. Of course. Do I have even the faintest idea of how to make it that way? Nope. Sorry. I wouldn't even know where to begin.
True, my bot uses mine bombs and isn't detectable through that manner, but the ore mining is becoming increasingly pathetic profit per hour.
And as far as alt-tab-able? Is it possible. Of course. Do I have even the faintest idea of how to make it that way? Nope. Sorry. I wouldn't even know where to begin.
umm I cannot get anything to happen.. i have set the ini to my binds and resolution, set and checked my binds, opened the game, started a boat (Nightmare at the Ruins) then ran the proper exe as an administrator.. and nothing... what am I missing?
Sadly, I have no idea why his (or yours if you are having the same problem) is acting the way it is.
I'm in the middle of re-writing the code constantly, as this is a very large, very time intensive project. All I can hope is that in v2.3, it fixes the problems people are encountering now.
If you want, we can try to troubleshoot the problem, but so far I haven't had much luck.
I'm in the middle of re-writing the code constantly, as this is a very large, very time intensive project. All I can hope is that in v2.3, it fixes the problems people are encountering now.
If you want, we can try to troubleshoot the problem, but so far I haven't had much luck.
Thanks, I'll make due for now, thanks for making it anyway, it seems to work for most people xD hopefully I'll have better luck with 2.3 

this is truly a masterpiece. you are the fucking artist of a mona lisa bot. for some reason i had to copy each bind alone into console, and now it works. i love you. thank you for the help and coding such a wonderful bot! <333
I was wondering... right now its using the paladin tentacle, will that give my dark knight exp? or is it just a client side thing.
I was wondering... right now its using the paladin tentacle, will that give my dark knight exp? or is it just a client side thing.
when i get choose White tyrant then i click the x64 version and when i click insert nothing happend then i start the boat the tyrant appear and then disappear and?
Works great
, only problem is getting that relaunch script to be more accurate, may I suggest to just use the cc_shiplist_ui command?
I also have no idea how you are detecting colors without predetermining the colors before the bot starts. The bot starts on the boat and probably doesn't know the pixel colors at the dock menu.
, only problem is getting that relaunch script to be more accurate, may I suggest to just use the cc_shiplist_ui command?I also have no idea how you are detecting colors without predetermining the colors before the bot starts. The bot starts on the boat and probably doesn't know the pixel colors at the dock menu.
Well, I took the color measurements myself before. Then after consulting with DanK about how to better do it, he told me to grab the colors at the start of the bot, so I've reworked that.
As far as the cc_shiplist_ui, it's a good idea, but my method is far more accurate, at least for me. Whenever I use the cc_shiplist_ui command to bring up the shiplist, it starts the list in a different place. Therefore making my bot have absolutely no idea where to click. I do have it built in as a totally backup feature in case the boat fails to launch 5 times in a row, but it's buggy and usually clicks and starts the wrong battle.
boysmu - Could you give me a bit more information to go on? Have you checked and modified your settings.ini file? Have you made sure the correct resolution is set? Have you checked all of your binds in game to make sure they work? I can't diagnose what's wrong with that little information.
mistahbo - Thanks! I'm glad you got it working. You'll get the path EXP whether you are paladin or DK. I have 6 different characters that I've used it on, 3 Pally and 3 DK. All gain levels.
As far as the cc_shiplist_ui, it's a good idea, but my method is far more accurate, at least for me. Whenever I use the cc_shiplist_ui command to bring up the shiplist, it starts the list in a different place. Therefore making my bot have absolutely no idea where to click. I do have it built in as a totally backup feature in case the boat fails to launch 5 times in a row, but it's buggy and usually clicks and starts the wrong battle.
boysmu - Could you give me a bit more information to go on? Have you checked and modified your settings.ini file? Have you made sure the correct resolution is set? Have you checked all of your binds in game to make sure they work? I can't diagnose what's wrong with that little information.
mistahbo - Thanks! I'm glad you got it working. You'll get the path EXP whether you are paladin or DK. I have 6 different characters that I've used it on, 3 Pally and 3 DK. All gain levels.
will it work with a 1024x768 res?
my res is 1152 x 864
SinBotv2.2 is ow taking steps to remove errors. Waiting for all error messages to appear.
[resolution]
; Put a 1 next to your screen resolution for proper mouse movements.
; Resolutions currently supported are 1680x1050, 1440x900, 1280x1024
1440=0
1280=0
1152=1
SinBotv2.2 is ow taking steps to remove errors. Waiting for all error messages to appear.
[resolution]
; Put a 1 next to your screen resolution for proper mouse movements.
; Resolutions currently supported are 1680x1050, 1440x900, 1280x1024
1440=0
1280=0
1152=1
This thread is closed for replies.
