
Originally Posted by
dumblet
Wooooot, auto-resolution-detection! very nice
as far as bloody thorns, i'll try to find a boss..
btw, does mobs still drop items after u reload them?
I have seen many mobs with "Finish" boxes on them after reloading a map. However, I usually don't bother with them, so I can't remember if they actually drop a core.

Originally Posted by
nick2412
I just found another problem, I think you got the coordinates wrong for the choose boat section of your script because my bot tried to relaunch the Nightmare at the ruins just now and chose hidden instead o.o..
This is on resolution1280
Yeah, I'm working on putting in the shiplist_ui command and using that as the primary boat selection now as to avoid that in the future. I know I had some co-ords wrong somewhere. It's bound to happen after writing 600+ locations down. The new method of screen resolution detection bases the mouse click off of how far away the buttons are off a corner, or off of center screen.

Originally Posted by
Paladin
I'm not having troubles with it, windows xp 32 bit?
Glad to know someone isn't having issues.
--UPDATE on v2.3--
Auto-resolution detection appears to be working, however I haven't tested it on all resolutions yet.
Altering the script to use the cc_shiplist_ui command to select boats is mostly working, however, my failsafe for map selection is having issues activating.
Pixel color detection has been changed to reflect your own screens pixel colors when you start the bot, rather than a pre-defined number range, provided greater accuracy.
I have (once) received a new recursion error in the script, trying to locate and solve it.
Lots of disconnects today, not sure if due to bot, or bad server connection.
And I just got a GameUI error AFTER launching the boat.... So I will have to look into this and see what's going on.
Have fully updated the following maps to include all new features: Weeping Queen, Rescue, Buried Sorrow, Contact, Cadet's Challenge, Ruins of Sanctity