Code:
if (MemorySeeGhost==1)
{
PFLOAT SG = (PFLOAT)(CShellBase+0x34200E); // working 08/12/2011
if (*SG ) *SG = (float)(0);
}
p.s. / ~edit~
PFLOAT SG; is not needed, instead do
Code:
float SG = *(PFLOAT)(CShellBase+0x34200E) //same as *(float*) if(SG) //do work else //do something else








