Thanks for that stuff, but how do we feed the game ID into it? I don't see anywhere in the shortcut to place it? If you don't mind sharing, what arguments did you launch bf3 with from your C# app?
BF3 Beta Bypass
So I think I found the full shortcut, however, I don't see where the token goes?
This is my current ESN launching .bat file:
The change is this bit:
-requestStateParams "<data putinsquad=""true"" gameid="""" personaref=""""></data>"
By looking at this, I imagine that we will defiantly have to fake a response from battlelog
EDIT: Also, Cheesekun, did you happen to save the data for any HYPERNIA servers?
This is my current ESN launching .bat file:
Code:
esnlauncher.exe NO#!#SW_SHOWNA#!#C:\Program Files (x86)\Origin Games\Battlefield 3 Beta\bf3.exe#!#bf3.exe -super layout.toc -connect 127.0.0.1:25200 -skipFastLevelLoad 1 -VeniceOnline.EnableSnowroller 1 -Window.Minimized 1 - Blaze.Service battlefield-3-pc-trial -sonarInstance battlefield.com -Online.Environment OnlineEnvironment_Production -loginToken -requestState ConnectToGameId -requestStateParams "<data putinsquad=""true"" gameid="""" personaref=""""></data>" #!#C:\Program Files (x86)\Origin Games\Battlefield 3 Beta\ pause
-requestStateParams "<data putinsquad=""true"" gameid="""" personaref=""""></data>"
By looking at this, I imagine that we will defiantly have to fake a response from battlelog

EDIT: Also, Cheesekun, did you happen to save the data for any HYPERNIA servers?
Correct, but it's not impossible, any IIS or Apache site can do it, it's just a question of is it worth the effort to do this on the Beta, or is that effort better spent doing it with retail.
If you want to see the host you have to fake simply remove your bypass in the Win32Game.cfg of your server, the error is kind enough to show the host name and port so setting up a site is simple enough, and redirection via your hosts file is easier still.
If anyone has an alpha account they can lend me, an origin account they don't use with the alpha activated that would probably be easy enough for me to get this working now. Otherwise I'm just going to wait for retail.
If you want to see the host you have to fake simply remove your bypass in the Win32Game.cfg of your server, the error is kind enough to show the host name and port so setting up a site is simple enough, and redirection via your hosts file is easier still.
If anyone has an alpha account they can lend me, an origin account they don't use with the alpha activated that would probably be easy enough for me to get this working now. Otherwise I'm just going to wait for retail.
Yes Indeed. Here is some saved Hypernia Json. And first time posters are indeed smart 
{"mapMode":2,"ip":"202.6.131.6","numPlayers":31,"m axPlayers":32,"updatedAt":1317463196,"guid":"c347a c5f-e7e5-454a-af53-73091937d9d5","port":47218,"gameExpansion":0,"ping ":250,"hasPassword":false,"platform":1,"secret":"" ,"online":true,"map":"MP_Subway","numQueued":0,"ga meId":"5175","protocolVersionString":"60","game":2 ,"ranked":true,"evented":false,"punkbuster":false, "name":"AU SYD HYPERNIA.COM IINET","region":64,"preset":1}
{"mapMode":2,"ip":"203.34.186.90","numPlayers":31, "maxPlayers":32,"updatedAt":1317463201,"guid":"1ba 2b1c0-2e20-4a75-8a9b-8ff1d331c632","port":47226,"gameExpansion":0,"ping ":250,"hasPassword":false,"platform":1,"secret":"" ,"online":true,"map":"MP_Subway","numQueued":0,"ga meId":"20657","protocolVersionString":"60","game": 2,"ranked":true,"evented":false,"punkbuster":false ,"name":"AU SYD HYPERNIA.COM IINET","region":64,"preset":1}

{"mapMode":2,"ip":"202.6.131.6","numPlayers":31,"m axPlayers":32,"updatedAt":1317463196,"guid":"c347a c5f-e7e5-454a-af53-73091937d9d5","port":47218,"gameExpansion":0,"ping ":250,"hasPassword":false,"platform":1,"secret":"" ,"online":true,"map":"MP_Subway","numQueued":0,"ga meId":"5175","protocolVersionString":"60","game":2 ,"ranked":true,"evented":false,"punkbuster":false, "name":"AU SYD HYPERNIA.COM IINET","region":64,"preset":1}
{"mapMode":2,"ip":"203.34.186.90","numPlayers":31, "maxPlayers":32,"updatedAt":1317463201,"guid":"1ba 2b1c0-2e20-4a75-8a9b-8ff1d331c632","port":47226,"gameExpansion":0,"ping ":250,"hasPassword":false,"platform":1,"secret":"" ,"online":true,"map":"MP_Subway","numQueued":0,"ga meId":"20657","protocolVersionString":"60","game": 2,"ranked":true,"evented":false,"punkbuster":false ,"name":"AU SYD HYPERNIA.COM IINET","region":64,"preset":1}
This is how I launch bf3.exe
bf3.exe -webMode MP -Origin_NoAppFocus -onlineEnvironment prod -loginToken [TOKEN] -requestState State_ClaimReservation -requestStateParams "<data putinsquad=\"true\" gameid=\"[GAMEID]\" personaref=\"[PERSON NUMBER]\" levelmode=\"mp\"></data>"
The token is available by another json request, and the person number is in the top of every battlelog page. I have some regex that grabs it out.
bf3.exe -webMode MP -Origin_NoAppFocus -onlineEnvironment prod -loginToken [TOKEN] -requestState State_ClaimReservation -requestStateParams "<data putinsquad=\"true\" gameid=\"[GAMEID]\" personaref=\"[PERSON NUMBER]\" levelmode=\"mp\"></data>"
The token is available by another json request, and the person number is in the top of every battlelog page. I have some regex that grabs it out.
here is one more.
{"mapMode":2,"ip":"localhost","numPlayers":32,"max Players":32,"updatedAt":1317463174,"guid":"34c0e0c 9-f405-49c3-9788-69c8d34636c7",
"port":21200,"gameExpansion":0,"ping":250,"hasPass word":false,"platform":1,"secret":"","online":true ,"map":"MP_Subway","numQueued":0,"gameId":"11478", "protocolVersionString":"60",
"game":2,"ranked":true,"evented":false,"punkbuster ":false,"name":"Kings King Server Check","region":64,"preset":1}
maybe you can try this one - its over lan.
Got the orginal one also here if someone needs.
I am loading my server with this command and there is nothing about blaze inside althoug juice is disabled.
set SERVERNAME=Kings King Server Check
set GAMEPORT=25200
set REMOTEADMINPORT=25150
set ADMINPASSWORD=test
set PINGSITE=ams
set REGION=EU
set QUERY=28960
set SERVERADDRESS=127.0.0.1
BF.Main_Win32_Final_server.exe -serverInstancePath "%INSTANCEDIRECTORY%" -Server.ServerName "%SERVERNAME%" -Network.ServerPort %GAMEPORT% -Network.ServerAddress %Serveraddress% -Server.RemoteAdministrationPort %REMOTEADMINPORT% -Server.AdministrationEnabled true -Server.AdministrationLogEnabled true -Server.AdministrationPassword "%ADMINPASSWORD%" -BFServer.PingSite %PINGSITE% -Online.Region %REGION% -Blaze.Service bf3-beta-pc -Online.BlazeWalUrl 127.0.0.1:1246
-Online.EnableSnowroller true -Online.SnowrollerOrphanTimeout 10 -LanServerBackend.fakeStatsDownload true -blaze-offline-notification true -Server.forceStartMapOnLoad true -Client.IsPresenceEnabled false -dedicatedServer -hostedPlatform 1 -Server.QueryPortOffset 1
wait ; wait ; wait ;
close
Sincerely
{"mapMode":2,"ip":"localhost","numPlayers":32,"max Players":32,"updatedAt":1317463174,"guid":"34c0e0c 9-f405-49c3-9788-69c8d34636c7",
"port":21200,"gameExpansion":0,"ping":250,"hasPass word":false,"platform":1,"secret":"","online":true ,"map":"MP_Subway","numQueued":0,"gameId":"11478", "protocolVersionString":"60",
"game":2,"ranked":true,"evented":false,"punkbuster ":false,"name":"Kings King Server Check","region":64,"preset":1}
maybe you can try this one - its over lan.
Got the orginal one also here if someone needs.
I am loading my server with this command and there is nothing about blaze inside althoug juice is disabled.
set SERVERNAME=Kings King Server Check
set GAMEPORT=25200
set REMOTEADMINPORT=25150
set ADMINPASSWORD=test
set PINGSITE=ams
set REGION=EU
set QUERY=28960
set SERVERADDRESS=127.0.0.1
BF.Main_Win32_Final_server.exe -serverInstancePath "%INSTANCEDIRECTORY%" -Server.ServerName "%SERVERNAME%" -Network.ServerPort %GAMEPORT% -Network.ServerAddress %Serveraddress% -Server.RemoteAdministrationPort %REMOTEADMINPORT% -Server.AdministrationEnabled true -Server.AdministrationLogEnabled true -Server.AdministrationPassword "%ADMINPASSWORD%" -BFServer.PingSite %PINGSITE% -Online.Region %REGION% -Blaze.Service bf3-beta-pc -Online.BlazeWalUrl 127.0.0.1:1246
-Online.EnableSnowroller true -Online.SnowrollerOrphanTimeout 10 -LanServerBackend.fakeStatsDownload true -blaze-offline-notification true -Server.forceStartMapOnLoad true -Client.IsPresenceEnabled false -dedicatedServer -hostedPlatform 1 -Server.QueryPortOffset 1
wait ; wait ; wait ;
close
Sincerely
Little bit of bump, but since the game has been released, any luck cheesekun?
~Closed, The game has been released.
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