
char postreq[3000];
char parameters[100];
sprintf(parameters, "/game/joinserver.jsp?user=%s&sessionId=%s&serverId=%s", username, sessionId, serverId);
ZeroMemory(&postreq, sizeof(postreq));
sprintf(postreq, "GET %s HTTP/1.1\r\n", parameters);
sprintf(postreq, "%sConnection: keep-alive\r\n", postreq);
sprintf(postreq, "%sUser-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.2 (KHTML, like Gecko) Chrome/15.0.874.121 Safari/535.2\r\n", postreq);
sprintf(postreq, "%sHost: session.minecraft.net\r\n", postreq);
sprintf(postreq, "%sContent-Type: application/x-www-form-urlencoded\r\n", postreq);
sprintf(postreq, "%s\r\n", postreq);
ZeroMemory(buf, strlen(buf));
if(send(sessionsock, postreq, strlen(postreq), 0) == -1)
{
conout("error sending session data");
WSACleanup();
return WSAGetLastError();
}
