Modern Warfare 3 Source Code / Address Thread

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Quote Originally Posted by Jorndel View Post
Unlimited UAV Public:
I will try this address, but i can edit my class from this?
I lost my Cheat Engine table
(This is my second mw3, but a free account!)
Here is the games played address through leaderboards: 05CA94C8

For some reason it wont save though... I'm still looking into it. Could this be beacuse the "Games played" is server sided? or something? I'm really not sure why it wont save after I change it. I play a match just like I normally do when changing values but didn't work. Maybe one of you can figure it out if you do Shoot me a PM or comment
Updated Most Offsets with new update
-1.5.388
IW slightly modified how they store the minor build value of the version (that is, the '388'). Previously, it was stored as a string but now it's just pushed as a standard hex value so yeahs.

Code:
 Game Version.............1.5.388
Version Build Date.......Wed Feb 01 19:05:55 2012
ProcessCommand...........0x00490D60
No Recoil................0x0054946D
Refdef...................0x00A3D8B0
CG.......................0x009D26A0
CGS......................0x009CE120
Entity...................0x00ADBCA8
Entity Size..............0x000001F8
ClientInfo...............0x00ACFD78
ClientInfo Size..........0x00000564
Maxtrix..................0x01136E3C
PlayerSnap...............0x009D26A0
KButtons.................0x00C0D558
RenderDevice.............0x06078D28
RegisterFont.............0x00547660
RegisterShader...........0x004B0160
DrawEngineText...........0x0045D120
DrawStretchPic...........0x004A7380
DrawRotatedPic...........0x004C40B0
GetScreenMatrix..........0x00508120
StrWidth.................0x00524140
ViewAngleX...............0x01136F1C
ViewAngleY...............0x01136F18
WeaponViewAngleX.........0x00A42418
WeaponViewAngleY.........0x00A4241C
WritePacket..............0x004A8120
GetSnapshot..............0x005887E0
Obituary.................0x005B3350
Thermal Overlay..........0x00494010
Adavanced UAV............0x01CFC864
DrawEngineRadar..........0x004A54B0
OverlayPackage...........0x00488B40
OverlayEnemy.............0x0052E630
OverlayFriendly..........0x0053E3E0
OverlayTurret............0x0048F7E0
OverlayHeli..............0x0054CDA0
OverlayLocal.............0x00401880
OverlayPlane.............0x00437E00
Com_Error................0x0053DF30
Com_Notice...............0x0047DC70
MsgManager...............0x00467D40
Zoom.....................0x01133A30
Keys.....................??????????
KeyCatcher...............0x06CB3A78
CG_Trace.................0x00461D60
GetPlayerTag/GetBonePos..0x00597E60
RegisterTag..............0x004F9EE0
Aim Assist...............0x00597E60
Refdef ViewAngles........0x00A423DC
GetWeaponName............0x00AD794C
GetWeapon................0x009B10D0
CG_Init..................0x00473620
IsInGame.................0x009D26B0
Console..................0x00490D60
IsVisible................0x00543D20
Fonts....................0x004737F4
KillIcons................0x004738F3
Com_HashKey..............0x00536930
ServerCommandsSequence...0x00C30B1C
ServerCommands...........0x00C30B24
UserCmd Input............0x01136F24
UserCmd Size.............0x0000002C
CurrentCmdNumberAddr.....0x01138524
CSnapshot................0x01140DFC
I'll also throw in some SinglePlayer offsets:
Code:
 Game Version.............1.5.388
Version Build Date.......Wed Feb 01 19:05:55 2012
ProcessCommand...........0x004E2DF0
No Recoil................0x0040976A
Refdef...................0x00990848
CG.......................0x0096FF98
Entity...................0x009ACEF8
Entity Size..............0x00000194
ClientInfo...............0x011976D8
ClientInfo Size..........0x00000270
PlayerSnap...............0x0096FF98
RenderDevice.............0x021BEC28
RegisterFont.............0x0047C400
RegisterShader...........0x0049C2F0
DrawEngineText...........0x004302F0
DrawStretchPic...........0x004404B0
DrawRotatedPic...........0x005662C0
GetScreenMatrix..........0x00462260
StrWidth.................0x004F0660
Thermal Overlay..........0x004DAA50
OverlayPackage...........0x004BD4B0
OverlayHeli..............0x005486D0
OverlayLocal.............0x004B1010
Com_Error................0x00460440
Com_Notice...............0x005115A0
MsgManager...............0x004C3260
CG_Trace.................0x00530110
GetPlayerTag/GetBonePos..0x005728B0
RegisterTag..............0x00421270
Refdef ViewAngles........0x00995380
GetWeaponName............0x009A8C6C
GetWeapon................0x01D36EC0
Console..................0x004E2DF0
Fonts....................0x004CD644
Credits to CypherPresents, g0dly, King-Orgy, raiders, @cardoow, poink, and myself, master131.

Note for No Recoil, write 0xEB to the address on the list.

@jerry51 Have fun.
Times played address didn't work for me ;o None the less awsome job on the fast update and thank you!

Here is the prestige tokens Visual Text (to show the amount you have): 059BCDBC
i don't know exactly how it's supposed to work but I've found 2 other addresses for both Kills and Deaths that aren't listed in the OP.

Kill Addresses
Code:
0x1DAC194
0x3221F6D8
0x1DB21A0
Death Addresses
Code:
0x1DAC19C
0x322216F8
0x1DB21A8
Quote Originally Posted by Phantomgamers View Post
i don't know exactly how it's supposed to work but I've found 2 other addresses for both Kills and Deaths that aren't listed in the OP.

Kill Addresses
Code:
0x1DAC194
0x3221F6D8
0x1DB21A0
Death Addresses
Code:
0x1DAC19C
0x322216F8
0x1DB21A8
It's because ones for barracks, Leaderboards, and shown
Quote Originally Posted by Phantomgamers View Post
i don't know exactly how it's supposed to work but I've found 2 other addresses for both Kills and Deaths that aren't listed in the OP.

Kill Addresses
Code:
0x1DAC194
0x3221F6D8
0x1DB21A0
Death Addresses
Code:
0x1DAC19C
0x322216F8
0x1DB21A8
I don't know if it's me, but if i ReadProcessMemory() them all, they return the same value.
Quote Originally Posted by Anonymous.. View Post
I don't know if it's me, but if i ReadProcessMemory() them all, they return the same value.
Yes, same value, but each address is separate. tazzyopz says what each address does.
If you change them with WPM they will each have separate values, unless you change them all.
For the NoRecoil in the single player, it works when we write 0xEB but the game freeze during loadings until it set back to normal but it doesnt make the game crash.

Adresses 0x44FFD1 and 0x44FFD2 used to fully worked when NOPped like 2 days ago. Now it cause the game to crash.
Quote Originally Posted by NightmareTX_RETIRED View Post
For the NoRecoil in the single player, it works when we write 0xEB but the game freeze during loadings until it set back to normal but it doesnt make the game crash.

Adresses 0x44FFD1 and 0x44FFD2 used to fully worked when NOPped like 2 days ago. Now it cause the game to crash.
dont use nops, norecoil can be done by a lot of different methods.
Quote Originally Posted by NightmareTX_RETIRED View Post
but the game freeze during loadings until it set back to normal but it doesnt make the game crash.
The game loads fine for me, not sure why yours is freezing.
so... this is NOT bannable?
Quote Originally Posted by boolpropp View Post
so... this is NOT bannable?
Lolno, why would hacking be bannable?
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