Modern Warfare 3 Source Code / Address Thread
Here is the games played address through leaderboards: 05CA94C8
For some reason it wont save though... I'm still looking into it. Could this be beacuse the "Games played" is server sided? or something? I'm really not sure why it wont save after I change it. I play a match just like I normally do when changing values but didn't work. Maybe one of you can figure it out if you do Shoot me a PM or comment
For some reason it wont save though... I'm still looking into it. Could this be beacuse the "Games played" is server sided? or something? I'm really not sure why it wont save after I change it. I play a match just like I normally do when changing values but didn't work. Maybe one of you can figure it out if you do Shoot me a PM or comment

Updated Most Offsets with new update
-1.5.388
-1.5.388
IW slightly modified how they store the minor build value of the version (that is, the '388'). Previously, it was stored as a string but now it's just pushed as a standard hex value so yeahs.
I'll also throw in some SinglePlayer offsets:
Credits to CypherPresents, g0dly, King-Orgy, raiders, @cardoow, poink, and myself, master131.
Note for No Recoil, write 0xEB to the address on the list.
@jerry51 Have fun.
Code:
Game Version.............1.5.388 Version Build Date.......Wed Feb 01 19:05:55 2012 ProcessCommand...........0x00490D60 No Recoil................0x0054946D Refdef...................0x00A3D8B0 CG.......................0x009D26A0 CGS......................0x009CE120 Entity...................0x00ADBCA8 Entity Size..............0x000001F8 ClientInfo...............0x00ACFD78 ClientInfo Size..........0x00000564 Maxtrix..................0x01136E3C PlayerSnap...............0x009D26A0 KButtons.................0x00C0D558 RenderDevice.............0x06078D28 RegisterFont.............0x00547660 RegisterShader...........0x004B0160 DrawEngineText...........0x0045D120 DrawStretchPic...........0x004A7380 DrawRotatedPic...........0x004C40B0 GetScreenMatrix..........0x00508120 StrWidth.................0x00524140 ViewAngleX...............0x01136F1C ViewAngleY...............0x01136F18 WeaponViewAngleX.........0x00A42418 WeaponViewAngleY.........0x00A4241C WritePacket..............0x004A8120 GetSnapshot..............0x005887E0 Obituary.................0x005B3350 Thermal Overlay..........0x00494010 Adavanced UAV............0x01CFC864 DrawEngineRadar..........0x004A54B0 OverlayPackage...........0x00488B40 OverlayEnemy.............0x0052E630 OverlayFriendly..........0x0053E3E0 OverlayTurret............0x0048F7E0 OverlayHeli..............0x0054CDA0 OverlayLocal.............0x00401880 OverlayPlane.............0x00437E00 Com_Error................0x0053DF30 Com_Notice...............0x0047DC70 MsgManager...............0x00467D40 Zoom.....................0x01133A30 Keys.....................?????????? KeyCatcher...............0x06CB3A78 CG_Trace.................0x00461D60 GetPlayerTag/GetBonePos..0x00597E60 RegisterTag..............0x004F9EE0 Aim Assist...............0x00597E60 Refdef ViewAngles........0x00A423DC GetWeaponName............0x00AD794C GetWeapon................0x009B10D0 CG_Init..................0x00473620 IsInGame.................0x009D26B0 Console..................0x00490D60 IsVisible................0x00543D20 Fonts....................0x004737F4 KillIcons................0x004738F3 Com_HashKey..............0x00536930 ServerCommandsSequence...0x00C30B1C ServerCommands...........0x00C30B24 UserCmd Input............0x01136F24 UserCmd Size.............0x0000002C CurrentCmdNumberAddr.....0x01138524 CSnapshot................0x01140DFC
Code:
Game Version.............1.5.388 Version Build Date.......Wed Feb 01 19:05:55 2012 ProcessCommand...........0x004E2DF0 No Recoil................0x0040976A Refdef...................0x00990848 CG.......................0x0096FF98 Entity...................0x009ACEF8 Entity Size..............0x00000194 ClientInfo...............0x011976D8 ClientInfo Size..........0x00000270 PlayerSnap...............0x0096FF98 RenderDevice.............0x021BEC28 RegisterFont.............0x0047C400 RegisterShader...........0x0049C2F0 DrawEngineText...........0x004302F0 DrawStretchPic...........0x004404B0 DrawRotatedPic...........0x005662C0 GetScreenMatrix..........0x00462260 StrWidth.................0x004F0660 Thermal Overlay..........0x004DAA50 OverlayPackage...........0x004BD4B0 OverlayHeli..............0x005486D0 OverlayLocal.............0x004B1010 Com_Error................0x00460440 Com_Notice...............0x005115A0 MsgManager...............0x004C3260 CG_Trace.................0x00530110 GetPlayerTag/GetBonePos..0x005728B0 RegisterTag..............0x00421270 Refdef ViewAngles........0x00995380 GetWeaponName............0x009A8C6C GetWeapon................0x01D36EC0 Console..................0x004E2DF0 Fonts....................0x004CD644
Note for No Recoil, write 0xEB to the address on the list.
@jerry51 Have fun.
Times played address didn't work for me ;o None the less awsome job on the fast update and thank you! 
Here is the prestige tokens Visual Text (to show the amount you have): 059BCDBC

Here is the prestige tokens Visual Text (to show the amount you have): 059BCDBC
i don't know exactly how it's supposed to work but I've found 2 other addresses for both Kills and Deaths that aren't listed in the OP.
Kill Addresses
Death Addresses
Kill Addresses
Code:
0x1DAC194 0x3221F6D8 0x1DB21A0
Code:
0x1DAC19C 0x322216F8 0x1DB21A8
For the NoRecoil in the single player, it works when we write 0xEB but the game freeze during loadings until it set back to normal but it doesnt make the game crash.
Adresses 0x44FFD1 and 0x44FFD2 used to fully worked when NOPped like 2 days ago. Now it cause the game to crash.
Adresses 0x44FFD1 and 0x44FFD2 used to fully worked when NOPped like 2 days ago. Now it cause the game to crash.
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