WarRock SpiderMan function
#define SpiderMan_Phi 0x816FAC
void SpiderMan()
{
if(GetAsyncKeyState(VK_NUMPAD1)&1)
{
*(float*)(SpiderMan_Phi) = 999;
}
if(GetAsyncKeyState(VK_NUMPAD2)&1)
{
*(float*)(SpiderMan_Phi) = 5.0e1;
}
}
Credits: xflick13
void SpiderMan()
{
if(GetAsyncKeyState(VK_NUMPAD1)&1)
{
*(float*)(SpiderMan_Phi) = 999;
}
if(GetAsyncKeyState(VK_NUMPAD2)&1)
{
*(float*)(SpiderMan_Phi) = 5.0e1;
}
}
Credits: xflick13
updated by me