WarRock SpiderMan function#define SpiderMan_Phi 0x816FAC void SpiderMan() { if(GetAsyncKeyState(VK_NUMPAD1)&1) { *(float*)(SpiderMan_Phi) = 999; } if(GetAsyncKeyState(VK_NUMPAD2)&1) { *(float*)(SpiderMan_Phi) = 5.0e1; } } Credits: xflick13
gana ba to ..? Kaylangan pa cgero ng PlayerPointer at ServerPointer. At Pano Hanapin yan...Sa Dump WarRock Useing IDA PRO.? Reply Plsssss....
if you make Code: void SpiderMan() { if(GetAsyncKeyState(VK_NUMPAD1)&1) { *(BYTE*)(SpiderMan_Phi) = 999; else { *(BYTE*)(SpiderMan_Phi) = 5.0e1; } }} Try with and working for all version but the Pointer must you relase