Help Please

Posts 1–9 of 9 · Page 1 of 1
Help Please
Well im trying to make a trainer but im missing the source codes / addresses for Kills, Deaths, Killstreak, Winstreak, Ties, Wins, Losses, Headshots, Assist, and Score.

I would greatly appreciate the source codes / addresses for those.


@Jorndel
Im also having a problem with Accolades, I want it to change all of the accolades to 1k - 10k but when i do that it just makes the first one the number that i picked and the others just 1
Here is the codes


Button
Code:
        MW3.Hack("iw5mp")
        MW3.SetByte(&H1CD81C8, Accolades)
        MW3.SetInt(&H1CD81C8, AccoladesNumbers(ComboBox2.SelectedIndex))
        MsgBox("All Accolades changed to chosen number")
Byte
Code:
    Private Accolades As Byte() = {&H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1}
Int
Code:
    Private AccoladesNumbers As Integer() = {1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 1337}
Quote Originally Posted by Phusic View Post
Well im trying to make a trainer but im missing the source codes / addresses for Kills, Deaths, Killstreak, Winstreak, Ties, Wins, Losses, Headshots, Assist, and Score.

I would greatly appreciate the source codes / addresses for those.


@Jorndel
Im also having a problem with Accolades, I want it to change all of the accolades to 1k - 10k but when i do that it just makes the first one the number that i picked and the others just 1
Here is the codes


Button
Code:
        MW3.Hack("iw5mp")
        MW3.SetByte(&H1CD81C8, Accolades)
        MW3.SetInt(&H1CD81C8, AccoladesNumbers(ComboBox2.SelectedIndex))
        MsgBox("All Accolades changed to chosen number")
Byte
Code:
    Private Accolades As Byte() = {&H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1, &H0, &H0, &H0, &H1}
Int
Code:
    Private AccoladesNumbers As Integer() = {1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 1337}
Erm...

Try to do like:

Hide the RichtextBoxses so the user don't see them.

Then you can easy change the values.


Sorry, g2g now.
Quote Originally Posted by Jorndel View Post
Erm...

Try to do like:

Hide the RichtextBoxses so the user don't see them.

Then you can easy change the values.


Sorry, g2g now.
Ok I did that but i still get the same, How would i be able to get it so all of the accolades change to 10000 i did this but i only got 144 on each accolade

Code:
&H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90
Quote Originally Posted by Phusic View Post
Ok I did that but i still get the same, How would i be able to get it so all of the accolades change to 10000 i did this but i only got 144 on each accolade

Code:
&H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90, &H0, &H0, &H0, &H90
In bytes / hex values the max is: FF = 255
Quote Originally Posted by Jorndel View Post
In bytes / hex values the max is: FF = 255
So would it be like &HFF?
Quote Originally Posted by Phusic View Post
So would it be like &HFF?
Yes.
It would be that
Quote Originally Posted by Jorndel View Post
Yes.
It would be that
ok thank you for that problem

at the top of this topic i asked for the barracks stats addresses so can you maybe give me the addresses please
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