Is This Code Right?
Hi Can you guys tell me if this code will work to make a hack its my first so yeah.
#include "stdafx.h"
#include <windows.h>
#define LTCAddy 0x3780AB70
void __cdecl PushToConsole(const char* szCommand )
{
DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != NULL )
{
DWORD *LTClient = ( DWORD* )( 0x3780AB70 );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
__asm
{
push szCommand;
call CONoff;
add esp, 4;
}
}
}
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll" ) != NULL
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL
&& GetModuleHandleA( "CShell.dll" ) != NULL )
return true;
return false;
void main();
PushToConsole("Tracers " );
Sleep(234);
// Tracer Code
PushToConsole("Nx Chams" );//
Sleep(234);
//Chams and BTW is use Sleep (234) is to reduce lag
bool speed = false;
while(true){
if(GetAsyncKeyState(VK_F3)<0){
if(speed){
PushToConsole("BaseMoveAccel 3000.000000");
PushToConsole("StartAccel 500.000000");
PushToConsole("MaxAccel 3000.000000");
PushToConsole("AccelInc 6000.000000");
PushToConsole("WalkVel 70.000000");
PushToConsole("FRunVel 285.000000");
PushToConsole("BRunVel 285.000000");
PushToConsole("SRunVel 285.000000");
PushToConsole("DuckVel 50.000000");
speed = false;
} else {
PushToConsole("BaseMoveAccel 3000.000000");
PushToConsole("StartAccel 3000.000000");
PushToConsole("MaxAccel 3000.000000");
PushToConsole("AccelInc 3000.000000");
PushToConsole("WalkVel 3000.000000");
PushToConsole("FRunVel 3000.000000");
PushToConsole("BRunVel 3000.000000");
PushToConsole("SRunVel 3000.000000");
PushToConsole("DuckVel 3000.000000");
speed = true;
}
} //Speed Hack Turned On By Pressing F3
MessageBoxA( NULL, "Made By UrxHaxor But call me TehSplice for now on
", "Successfully Injected!", MB_YESNO| MB_ICONWARNING);
{
}
return TRUE;
}

#include "stdafx.h"
#include <windows.h>
#define LTCAddy 0x3780AB70
void __cdecl PushToConsole(const char* szCommand )
{
DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != NULL )
{
DWORD *LTClient = ( DWORD* )( 0x3780AB70 );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
__asm
{
push szCommand;
call CONoff;
add esp, 4;
}
}
}
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll" ) != NULL
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL
&& GetModuleHandleA( "CShell.dll" ) != NULL )
return true;
return false;
void main();
PushToConsole("Tracers " );
Sleep(234);
// Tracer Code
PushToConsole("Nx Chams" );//
Sleep(234);
//Chams and BTW is use Sleep (234) is to reduce lag
bool speed = false;
while(true){
if(GetAsyncKeyState(VK_F3)<0){
if(speed){
PushToConsole("BaseMoveAccel 3000.000000");
PushToConsole("StartAccel 500.000000");
PushToConsole("MaxAccel 3000.000000");
PushToConsole("AccelInc 6000.000000");
PushToConsole("WalkVel 70.000000");
PushToConsole("FRunVel 285.000000");
PushToConsole("BRunVel 285.000000");
PushToConsole("SRunVel 285.000000");
PushToConsole("DuckVel 50.000000");
speed = false;
} else {
PushToConsole("BaseMoveAccel 3000.000000");
PushToConsole("StartAccel 3000.000000");
PushToConsole("MaxAccel 3000.000000");
PushToConsole("AccelInc 3000.000000");
PushToConsole("WalkVel 3000.000000");
PushToConsole("FRunVel 3000.000000");
PushToConsole("BRunVel 3000.000000");
PushToConsole("SRunVel 3000.000000");
PushToConsole("DuckVel 3000.000000");
speed = true;
}
} //Speed Hack Turned On By Pressing F3
MessageBoxA( NULL, "Made By UrxHaxor But call me TehSplice for now on
", "Successfully Injected!", MB_YESNO| MB_ICONWARNING);{
}
return TRUE;
}
Unless i forgot something. I don't think I did.

also @
and @