That particular asm in the pic was from the crossfire module not cshell. Did you NOP crossfire + addy? And it's hard to believe people already did this without proof...
Originally Posted by desertflame
That particular asm in the pic was from the crossfire module not cshell. Did you NOP crossfire + addy? And it's hard to believe people already did this without proof...
lol I already got it from crossfire.exe, and tried but didn't work got client error
lol I already got it from crossfire.exe, and tried but didn't work got client error
i meant people like coder vb and stuff who aparrently stopped all client errors. @derh.acker
Please tell us if its in the cshell module
Originally Posted by desertflame
i meant people like coder vb and stuff who aparrently stopped all client errors. @derh.acker
Please tell us if its in the cshell module
if you can stop client error 28_3 then you can stop all of them what is great you can make all of old good options
I don't understand why someone would want to keep something so vital to themselves. If we stop it, crossfire won't be able to make new ones. It may never be patched. Please help out a little @derh.acker
Idk if its even possible
No, most client errors are serversided.
This client error checks the value so every hack can get detected.
I'll keep it secret where it is.
Anti Hack tool also works without changing XTrap Files or editing memory.
So we need to find the function that chek's the value and kill it send it STFU right ? but i think we will never find it
another good idea make cshell fld your own value while keeping the original untouched
Originally Posted by giniyat101
another good idea make cshell fld your own value while keeping the original untouched
hm.. what you mean whit "fld" and it's even possible or it's only a new idea ?
Originally Posted by bandi12
hm.. what you mean whit "fld" and it's even possible or it's only a new idea ?
another good idea make cshell fld your own value while keeping the original untouched
That's what I tried first, but you'll have to search for references to every Offset.
you could make a jump to your own fld.
It would lead to somekind of hook.
but does it rly work?
aren't they checking for damages when hit?
Originally Posted by UltraPGNoob
you could make a jump to your own fld.
It would lead to somekind of hook.
but does it rly work?
aren't they checking for damages when hit?
The new client errors are clientsided.
The client errors which were added before this patch are serversided.
You don't need to hook it, you can also just modify it.
Allocate new memory, write some floats into it and change the FLD so it accesses the new memory.
but the jump hook would work right?
i'll try it.
I wish i was competent in asm T_T.
FLD completely confuses me.