Bytes to enable/disable EspName

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Bytes to enable/disable EspName
Code:
#define EU_EspName1 0x373038B9
#define EU_EspName2 0x3730393F

WriteBytes((LPVOID)EU_EspName1, "\x75\x05",2);
		WriteBytes((LPVOID)EU_EspName2, "\x75\x05",2);
thats the code i use but it doesnt work

please help me about fixing this and i will add u to credits

-Thanks
The adresses are incorrect.
#define EU_EspName1 0x372FCDC9
#define EU_EspName2 0x372FCE4F

And the byte values are incorrect.
The on-bytes are \x90\x90 and the off bytes are \x75\x05.
And you have to enable the bytes for both adresses.
So it will look like :
Code:
if(espname) {
WriteBytes((LPVOID)EU_EspName1, "\x90\x90",2);
WriteBytes((LPVOID)EU_EspName2, "\x90\x90",2);
}else{
WriteBytes((LPVOID)EU_EspName1, "\x75\x05",2);
WriteBytes((LPVOID)EU_EspName2, "\x75\x05",2);
If that doesnt work try my source:
Code:
if((*(BYTE *)GameStatus == 1) && espname) {
memcpy((VOID *)EspName1, (VOID *)(PBYTE)"\x90\x90", 2);
memcpy((VOID *)EspName2, (VOID *)(PBYTE)"\x90\x90", 2);
}else {

memcpy((VOID *)EspName1, (VOID *)(PBYTE)"\x75\x05", 2);
memcpy((VOID *)EspName2, (VOID *)(PBYTE)"\x75\x05", 2);
}
Quote Originally Posted by steven1578 View Post
The adresses are incorrect.
#define EU_EspName1 0x372FCDC9
#define EU_EspName2 0x372FCE4F

And the byte values are incorrect.
The on-bytes are \x90\x90 and the off bytes are \x75\x05.
And you have to enable the bytes for both adresses.
So it will look like :
Code:
if(espname) {
WriteBytes((LPVOID)EU_EspName1, "\x90\x90",2);
WriteBytes((LPVOID)EU_EspName2, "\x90\x90",2);
}else{
WriteBytes((LPVOID)EU_EspName1, "\x75\x05",2);
WriteBytes((LPVOID)EU_EspName2, "\x75\x05",2);
If that doesnt work try my source:
Code:
if((*(BYTE *)GameStatus == 1) && espname) {
memcpy((VOID *)EspName1, (VOID *)(PBYTE)"\x90\x90", 2);
memcpy((VOID *)EspName2, (VOID *)(PBYTE)"\x90\x90", 2);
}else {

memcpy((VOID *)EspName1, (VOID *)(PBYTE)"\x75\x05", 2);
memcpy((VOID *)EspName2, (VOID *)(PBYTE)"\x75\x05", 2);
}

ty i will tell results after trying , ty again


it worked ty so much
No problem glad i could help But gimme credits ofc.
Quote Originally Posted by steven1578 View Post
No problem glad i could help But gimme credits ofc.
sure , i will add u to credits :3
Quote Originally Posted by steven1578 View Post
No problem glad i could help But gimme credits ofc.
isnt normal memcpy detected ? lol
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