HELP ME PLEASE
...can anyone give me the correct value in NoDeath function:
here's my code:
#define NoDeath 0x00
void NoDeathAtAll()
{
*(float*) (NoDeath) = 1
}
...it's crashing when i'm on the game. help me the correct value please....
here's my code:
#define NoDeath 0x00
void NoDeathAtAll()
{
*(float*) (NoDeath) = 1
}
...it's crashing when i'm on the game. help me the correct value please....
