
#include "stdafx.h"
#include "stdafx.h"
#include <Windows.h>
#include <fstream>
using namespace std;
#define HookShell (DWORD)GetModuleHandleA("CShell.dll");
void IfLuX ( void )
{
bool wallhack = 1;
while(1)
{
DWORD CShell = HookShell;
if (wallhack==1)
{
memcpy((VOID*)0x6D29F4, "\x00\x00\x00\x00\x00\x00", 6);
}
}
}
void Hook ( HINSTANCE hDLL )
{
DWORD CShell = HookShell;
if (CShell==0)
{
IfLuX();
}
}
BOOL WINAPI DllMain ( HINSTANCE hDll, DWORD dwReason, LPVOID lpReserved )
{
if (dwReason == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls(hDll);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hook, hDll, NULL, NULL);
MessageBoxA (0,"KAREEM'S HACK","KAREEMS HACK",0); // KAREEM'S HACK ,,:D
}
return TRUE;
}
if (Ghost)
{
if(pBasicPlayer!=0)
{
*(float*)(pBasicPlayer + 0x8C) = 300;
*(float*)(pBasicPlayer + 0x90) = 300;
}
}
AND ADD THIS SOURCE TO BASE..
*(float*)(wep + FastKnife1+y*4) = 2.1f;
*(float*)(wep + FastKnife2+y*4) = 2.1f;
*(float*)(wep + KnifeOHK1+y*4) = 1500;
*(float*)(wep + KnifeOHK2+y*4) = 1500;