Interesting. But doesn't PB ban/kick when you hook a debugger (cheatengine or ollydbg) onto the game?
PB is not even active in the game, either disabled or bad implemented
Originally Posted by Mywk
PB is not even active in the game, either disabled or bad implemented
Well EvenBalance says it's active. Weird.
Just out of curiosity, if PB were active, how would it be bypassed?
I know you could kernel hook with CheatEngine, but you can still only have read access to the memory.
Feel free to be as technical as possible, I have plenty of experience with x86 and C. (Or a lmgtfy link if it's to a decent source)
HOWEVER, the launcher still needs to be present for the client to log in.
@Mywk
You can make a fake application process and then try to run gro.exe in the background. It should work.
get a software to inject codes [before that copy the code to notepad and save as <anyname>.dll then select the game and the codes then click inject codes then u will hear a beep and it works
software I am using : "winject"