[php]
#include <iostream>
using namespace std;
int uhp = 100;
int usp = 10;
int mp = 100;
int ms = 10;
int turn = 1;
int atk;
int dmg;
int main() {
system("title GameName");
while ( uhp > 0 ) {
if ( turn == 1 ) {
turn--;
for(;usp > 0

{
cout<<"It is YOUR turn hero.\n";
cout<<"Your HP is: "<<uhp<<"\n";
cout<<"Your SP is: "<<usp<<"\n";
cout<<"Decide Your Next Move\n";
cout<<"1. Punch(10 DMG 0 SP)\n";
cout<<"2. Psyki(20 DMG 5 SP)\n";
cin>>atk;
system("cls");
if ( atk == 1 ) {
dmg = 10;
cout<<"You do: "<<dmg<<" DMG\n";
mp = mp - dmg;
cout<<"Monster Life: "<<mp<<"\n";
}
else {
usp = usp - 5;
dmg = 20;
cout<<"You do: "<<dmg<<" DMG\n";
mp = mp - dmg;
cout<<"Monster Life: "<<mp<<"\n";
}
if ( turn == 0 ) {
turn++;
cout<<"Computer AIs Turn\n";
cout<<"Computer Hits You\n";
cout<<"Suffer: 10 Damage\n";
uhp = uhp - 10;
cout<<"New HP: "<<uhp<<"\n";
}
}
cout<<"It is YOUR turn hero.\n";
cout<<"Your HP is: "<<uhp<<"\n";
cout<<"You have run out of SP.\n";
cout<<"Decide your next move!\n";
cout<<"1. Punch(10 DMG 0 SP)\n";
cout<<"2. Recover SP\n";
cin>>atk;
system("cls");
if ( atk == 1 ) {
dmg = 10;
cout<<"You do: "<<dmg<<" DMG\n";
mp = mp - dmg;
cout<<"Monster Life: "<<mp<<"\n";
}
else {
usp = usp + 5;
cout<<"Monster Life has not changed: "<<mp<<"\n";
}
if ( turn == 0 ) {
turn++;
cout<<"Computer AIs Turn\n";
cout<<"Computer Hits You\n";
cout<<"Suffer: 10 Damage\n";
uhp = uhp - 10;
cout<<"New HP: "<<uhp<<"\n";
}
if ( mp < 5 ) {
cout<<"You Just Won\n";
system("pause");
exit(0);
}
}
}
cout<<"Thanks For Playin\n";
system("pause");
}
[/php]
Can not use pskik if you have less than 5 SP, can recover SP if you have less than 5 SP.
I'm sure there is an easier way to go about doing this, but I'm half asleep so yeah...
And no, this isn't a bump... it's a stickied topic
