char *BoneList[29] = {
"Scene Root", //[0]
"M-bone", //[1]
"M-bone Pelvis", //[2]
"M-bone Spine", //[3]
"M-bone Spine1", //[4]
"M-bone Neck", //[5]
"M-bone Head", //[6]
"M-bone L Clavicle",//[7]
"M-bone L UpperArm",//[8]
"M-bone L Forearm", //[9]
"M-bone L Hand", //[10]
"M-bone L Finger0", //[11]
"M-bone L Finger1", //[12]
"M-bone L Finger2", //[13]
"M-bone R Clavicle",//[14]
"M-bone R UpperArm",//[15]
"M-bone R Forearm", //[16]
"M-bone R Hand", //[17]
"M-bone R Finger0", //[18]
"M-bone R Finger1", //[19]
"M-bone R Finger2", //[20]
"M-bone L Thigh", //[21]
"M-bone L Calf", //[22]
"M-bone L Foot", //[23]
"M-bone L Toe0", //[24]
"M-bone R Thigh", //[25]
"M-bone R Calf", //[26]
"M-bone R Foot", //[27]
"M-bone R Toe0" //[28]
};