SmileSome code for ESP

Posts 16–30 of 38 · Page 2 of 3
Quote Originally Posted by V I View Post
cool story , now everyone have esp source
fucktard.
Not everyone knows how to compile -.-
i was searching for something in that code thanks for sharing
now The ESP Code is FULL
Quote Originally Posted by DarkPladin View Post
i was searching for something in that code thanks for sharing
now The ESP Code is FULL
Information must be open
Quote Originally Posted by Ryuesi View Post

Still anyone know 10% C++ Can make it work
may be , but still need D3D Hook
Quote Originally Posted by CrazyFrost View Post
Information must be open
but how can u update that addresses Or offsets :
Code:
(lpGetMeIdxInPlayerInfoList) (CShell + (0x1FD70))
(ClientShell + (0x743C+4))
(ClientShell) * 0x4c8))
Or what are they refering to !!?!
#sry4bad english !!
Quote Originally Posted by DarkPladin View Post
may be , but still need D3D Hook

but how can u update that addresses Or offsets :
Code:
(lpGetMeIdxInPlayerInfoList) (CShell + (0x1FD70))
(ClientShell + (0x743C+4))
(ClientShell) * 0x4c8))
Or what are they refering to !!?!
#sry4bad english !!
In the string name -(NO CLAN)
Quote Originally Posted by DarkPladin View Post
may be , but still need D3D Hook

but how can u update that addresses Or offsets :
Code:
(lpGetMeIdxInPlayerInfoList) (CShell + (0x1FD70))
(ClientShell + (0x743C+4))
(ClientShell) * 0x4c8))
Or what are they refering to !!?!
#sry4bad english !!
use my pattern and see this code!
Code:
1001ED90   56               PUSH ESI
1001ED91   8BF1             MOV ESI,ECX
1001ED93   0FB686 C4730000  MOVZX EAX,BYTE PTR DS:[ESI+73C4]
1001ED9A   50               PUSH EAX
1001ED9B   E8 D0101400      CALL CShell.1015FE70
1001EDA0   83C4 04          ADD ESP,4
1001EDA3   84C0             TEST AL,AL
1001EDA5   75 04            JNZ SHORT CShell.1001EDAB
1001EDA7   0C FF            OR AL,0FF
1001EDA9   5E               POP ESI
1001EDAA   C3               RETN
1001EDAB   0FB68E C4730000  MOVZX ECX,BYTE PTR DS:[ESI+73C4]
1001EDB2   69C9 20040000    IMUL ECX,ECX,420
1001EDB8   8A8431 CC730000  MOV AL,BYTE PTR DS:[ECX+ESI+73CC]
1001EDBF   5E               POP ESI
I have already Finished 2D BOXES , NAME , LINE , HP , RANK ESP
Quote Originally Posted by Ryuesi View Post

(lpGetMeIdxInPlayerInfoList) (CShell + (0x1ED90))
(ClientShell + (0x73C4+4))
(ClientShell) * 0x420))
update offsets for your localization, i show you old offsets for RU CF
Quote Originally Posted by DarkPladin View Post
may be , but still need D3D Hook

but how can u update that addresses Or offsets :
Code:
(lpGetMeIdxInPlayerInfoList) (CShell + (0x1FD70))
(ClientShell + (0x743C+4))
(ClientShell) * 0x4c8))
Or what are they refering to !!?!
#sry4bad english !!
(ClientShell + (0x743C+4))
(ClientShell) * 0x4C8))
Still the same


---------- Post added at 12:06 PM ---------- Previous post was at 12:06 PM ----------

Quote Originally Posted by CrazyFrost View Post
update offsets for your localization, i show you old offsets for RU CF
Already done


---------- Post added at 12:53 PM ---------- Previous post was at 12:06 PM ----------

DWORD pLTCLientShell = *(DWORD*)( CShellBase+0x46E7F8 );
(pLTCLientShell+0x7444);
(pLTCLientShell+(clients*0x4C8)+0x743C);
enjoy
Quote Originally Posted by Ryuesi View Post
I have already Finished 2D BOXES , NAME , LINE , HP , RANK ESP
if u will make aimbot - share with me please
Quote Originally Posted by CrazyFrost View Post
if u will make aimbot - share with me please
i made it , it's not very hard
also made afk bot with 2 lines and gave it to @bandi12
Quote Originally Posted by CrazyFrost View Post
use my pattern and see this code!
Code:
1001ED90   56               PUSH ESI
1001ED91   8BF1             MOV ESI,ECX
1001ED93   0FB686 C4730000  MOVZX EAX,BYTE PTR DS:[ESI+73C4]
1001ED9A   50               PUSH EAX
1001ED9B   E8 D0101400      CALL CShell.1015FE70
1001EDA0   83C4 04          ADD ESP,4
1001EDA3   84C0             TEST AL,AL
1001EDA5   75 04            JNZ SHORT CShell.1001EDAB
1001EDA7   0C FF            OR AL,0FF
1001EDA9   5E               POP ESI
1001EDAA   C3               RETN
1001EDAB   0FB68E C4730000  MOVZX ECX,BYTE PTR DS:[ESI+73C4]
1001EDB2   69C9 20040000    IMUL ECX,ECX,420
1001EDB8   8A8431 CC730000  MOV AL,BYTE PTR DS:[ECX+ESI+73CC]
1001EDBF   5E               POP ESI
sry where is that pattern !?

===
Quote Originally Posted by Ryuesi View Post

i made it , it's not very hard
also made afk bot with 2 lines and gave it to @bandi12
about the afk bot , what about send key to crossfire.exe , will it work then !!?
or what method should i use ?!!
Quote Originally Posted by DarkPladin View Post
sry where is that pattern !?

===

about the afk bot , what about send key to crossfire.exe , will it work then !!?
or what method should i use ?!!
read first post
How find address for ESP? Its simple - run game with bypass (or use special LoadLib program), attach to game with OllyDbg.
Select "Cshell.dll" module, and use this string for binary scan: "56 8B F1 0F B6 86 ?? ?? ?? ?? 50 E8 ?? ?? ?? ?? 83 C4 04"
after that u see function with desired offsets. use function prototype:
Quote Originally Posted by CrazyFrost View Post
read first post
oh sry i read only the codes thanks !
Quote Originally Posted by DarkPladin View Post
NO Read the code carefully , it needs some thing !
Still anyone know 10% C++ Can make it work
Posts 16–30 of 38 · Page 2 of 3

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