PostAuto Bypass & Wallhack Source For MAT

Posts 31–40 of 40 · Page 3 of 3
Can u give me completed auto bypass ?? i not understand la
yes, please show us a video on how to use this code.
Quote Originally Posted by XPS Hacking View Post
Yeah , Compile To DLL
combine to dll and inject?
can you give toturial
i get dcc in lobby every time
Can you just do the dll and put in RAR so we can use it easily???
Quote Originally Posted by Supreme999 View Post
Can you just do the dll and put in RAR so we can use it easily???
People easy to leech it though.


anyway idk how to compile a dll
Can u give me correct auto bypass code ?? I need it..i hope u can give it 2 me cr
Quote Originally Posted by XPS Hacking View Post
Completed Wallhack Source :
HRESULT WINAPI hkDrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount)
{ myfile << "DIP is hooked\n";
if(pDevice->GetStreamSource(0, &Stream_Data, &Offset, &Stride) == D3D_OK)
Stream_Data->Release();
if(Hack1)
{
if((Stride == 52 || Stride == 32 ))
{
pDevice->SetRenderState(D3DRS_ZENABLE, FALSE);
oDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
pDevice->SetRenderState(D3DRS_ZENABLE, TRUE);
}
}
return oDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
}
injected and nothing happens when i press the key, whats wrong?


Code:
UINT Offset = 0;
UINT Stride = 0;
bool wallhack = false;

typedef HRESULT (WINAPI* tDrawIndexedPrimitive)(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount);

tDrawIndexedPrimitive oDrawIndexedPrimitive = NULL;
LPDIRECT3DDEVICE9 pDevice;
LPDIRECT3DVERTEXBUFFER9 Stream_Data;




HRESULT WINAPI hkDrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount)
{ //myfile << "DIP is hooked\n";
if(pDevice->GetStreamSource(0, &Stream_Data, &Offset, &Stride) == D3D_OK)
Stream_Data->Release();
if(wallhack)
{
if((Stride == 52 || Stride == 32 ))
{
pDevice->SetRenderState(D3DRS_ZENABLE, FALSE);
oDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
pDevice->SetRenderState(D3DRS_ZENABLE, TRUE);
}
}
return oDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
} 




DWORD WINAPI LoopFunction(LPVOID param)
{
while (1) {

if (GetAsyncKeyState(VK_PRIOR)&1)
{
wallhack = true;

}
Sleep(100);

if (GetAsyncKeyState(VK_NEXT)&1)
wallhack = false;
Sleep(10);
}
}
Posts 31–40 of 40 · Page 3 of 3
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