Here you go guys, this is a TTT/multi Hack that I have been using for a while.
I found this hack on the MPGH forums a while ago and edited it. Credits go to makee.
Code:
// ttt hack pack made by makee
LocalPlayer():ChatPrint("Names Loaded")
hook.Add( "HUDPaint", "Wallhack", function()
for k,v in pairs (player.GetAll()) do
if GetConVarNumber("Wallhack") >= 1 then
if v ~= LocalPlayer() then
if LocalPlayer():Alive() then
local Position = ( v:GetPos() + Vector( 0,0,80 ) ):ToScreen()
draw.DrawText( v:Name(), "ChatFont", Position.x, Position.y, Color( 10, 255, 0, 255 ), 1 )
else
end
end
end
end
end)
CreateClientConVar("Wallhack", 1, true, false)
print("ESP Loaded")
LocalPlayer():ChatPrint("BoxESP Loaded")
LocalPlayer():ChatPrint("Wireframe Loaded")
local function MESPCheck(v)
if v:Alive() == true && v:Health() ~= 0 && v:Health() >= 0 && v ~= LocalPlayer() && LocalPlayer():Alive() then
return true
else
return false
end
end
hook.Add( "HUDPaint", "aimbot.Wallhack", function()
for k,v in pairs ( player.GetAll() ) do
local Position = ( v:GetPos() + Vector( 0,0,80 ) ):ToScreen()
local Name = ""
if v == LocalPlayer() then Name = "" else Name = v:Name() end
end
end )
local shouldDraw = true
local hzCross = CreateClientConVar("HZ_Crosshair","0",false)
function Crosshair1()
surface.SetDrawColor(team.GetColor(LocalPlayer():Team()))
surface.DrawLine(ScrW() / 2 - 10, ScrH() / 2, ScrW() / 2 + 11 , ScrH() / 2)
surface.DrawLine(ScrW() / 2 - 0, ScrH() / 2 - 10, ScrW() / 2 - 0 , ScrH() / 2 + 11)
end
hook.Add("HUDPaint","CustomCross",Crosshair1)
local function coordinates( ent )
local min, max = ent:OBBMins(), ent:OBBMaxs()
local corners = {
Vector( min.x, min.y, min.z ),
Vector( min.x, min.y, max.z ),
Vector( min.x, max.y, min.z ),
Vector( min.x, max.y, max.z ),
Vector( max.x, min.y, min.z ),
Vector( max.x, min.y, max.z ),
Vector( max.x, max.y, min.z ),
Vector( max.x, max.y, max.z )
}
local minX, minY, maxX, maxY = ScrW() * 2, ScrH() * 2, 0, 0
for _, corner in pairs( corners ) do
local onScreen = ent:LocalToWorld( corner ):ToScreen()
minX, minY = math.min( minX, onScreen.x ), math.min( minY, onScreen.y )
maxX, maxY = math.max( maxX, onScreen.x ), math.max( maxY, onScreen.y )
end
return minX, minY, maxX, maxY
end
hook.Add("HUDPaint", "Example", function()
for k,v in pairs(player.GetAll()) do
local x1,y1,x2,y2 = coordinates(v)
print(tostring(team.GetColor(v:Team())))
surface.SetDrawColor(color_white)
surface.DrawLine( x1, y1, math.min( x1 + 5, x2 ), y1 )
surface.DrawLine( x1, y1, x1, math.min( y1 + 5, y2 ) )
surface.DrawLine( x2, y1, math.max( x2 - 5, x1 ), y1 )
surface.DrawLine( x2, y1, x2, math.min( y1 + 5, y2 ) )
surface.DrawLine( x1, y2, math.min( x1 + 5, x2 ), y2 )
surface.DrawLine( x1, y2, x1, math.max( y2 - 5, y1 ) )
surface.DrawLine( x2, y2, math.max( x2 - 5, x1 ), y2 )
surface.DrawLine( x2, y2, x2, math.max( y2 - 5, y1 ) )
end
end)
local struc = {}
struc.pos = {}
struc.pos[1] = 100 -- x pos
struc.pos[2] = 200 -- y pos
struc.color = Color(255,0,0,255) -- Red
struc.text = "Hello World" -- Text
struc.font = "DefaultFixed" -- Font
struc.xalign = TEXT_ALIGN_CENTER -- Horizontal Alignment
struc.yalign = TEXT_ALIGN_CENTER -- Vertical Alignment
draw.Text( struc )
LocalPlayer():ChatPrint("Norecoil Loaded")
hook.Add("Think", "NoRecoil", function()
if LocalPlayer() and LocalPlayer():GetActiveWeapon() and LocalPlayer():GetActiveWeapon().Primary then
LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
end
end )
LocalPlayer():ChatPrint("Aimbot Loaded")
function aimbot()
CreateClientConVar( "aa_enabled", 0, true, false )
if ConVarExists( "aa_enabled" ) and GetConVar("aa_enabled"):GetInt() == 1 then
local ply = LocalPlayer()
local trace = util.GetPlayerTrace( ply )
local traceRes = util.TraceLine( trace )
if traceRes.HitNonWorld then
local target = traceRes.Entity
if target:IsPlayer() then
local targethead = target:LookupBone("ValveBiped.Bip01_Head1")
local targetheadpos,targetheadang = target:GetBonePosition(targethead)
ply:SetEyeAngles((targetheadpos - ply:GetShootPos()):Angle())
end
end
end
end
hook.Add("Think","aimbot",aimbot)
LocalPlayer():ChatPrint("Bunnyhop Loaded")
LocalPlayer():ChatPrint("Fullbright Loaded")
local ihop = true
hook.Add("Think", "ihop", function()
if ihop then
if (input.IsKeyDown( KEY_SPACE ) ) then
if LocalPlayer():IsOnGround() then
RunConsoleCommand("+jump")
HasJumped = 1
else
RunConsoleCommand("-jump")
HasJumped = 0
end
elseif ihop and LocalPlayer():IsOnGround() then
if HasJumped == 1 then
RunConsoleCommand("-jump")
HasJumped = 0
end
end
end
end)
concommand.Add("ihop_toggle", function()
if ihop then
ihop = !ihop
LocalPlayer():ChatPrint("iHop turned OFF")
else
ihop = !ihop
LocalPlayer():ChatPrint("iHop turned ON")
end
end)
LocalPlayer():ChatPrint("Traitor Finder Loaded")
local matOverlay = Material( "sprites/glow08" )
local matTraitor = Material( "sprites/dot" )
local twep = { "weapon_ttt_c4", "weapon_ttt_knife", "weapon_ttt_phammer", "weapon_ttt_sipistol", "weapon_ttt_flaregun", "weapon_ttt_push", "weapon_ttt_radio", "weapon_ttt_teleport", "(Disguise)" ,"spiderman's_swep", "weapon_ttt_trait_defilibrator", "weapon_ttt_xbow", "weapon_ttt_dhook", "weapon_awp", "weapon_jihadbomb", "weapon_ttt_knife", "weapon_ttt_c4", "weapon_ttt_decoy", "weapon_ttt_flaregun", "weapon_ttt_phammer", "weapon_ttt_push", "weapon_ttt_radio", "weapon_ttt_sipistol", "weapon_ttt_teleport", "weapon_ttt_awp", "weapon_ttt_silencedsniper", "weapon_ttt_turtlenade", "weapon_ttt_death_station", "weapon_ttt_sg552", "weapon_ttt_tripmine"}
for _,v in pairs(player.GetAll()) do
v.HatTraitor = nil
end
for _,v in pairs(ents.GetAll()) do
v.HatESPTracked = nil
end
hook.Add("PostDrawOpaqueRenderables", "wire_animations_idle", function()
if GAMEMODE****und_state != ROUND_ACTIVE then
for _,v in pairs(player.GetAll()) do
v.HatTraitor = nil
end
for _,v in pairs(ents.GetAll()) do
v.HatESPTracked = nil
end
return
end
for _,v in pairs( ents.GetAll() ) do
if v and IsValid(v) and (table.HasValue(twep, v:GetClass()) and !v.HatESPTracked) then
local pl = v.Owner
if pl and IsValid(pl) and pl:IsTerror() then
if pl:IsDetective() then
v.HatESPTracked = true
else
v.HatESPTracked = true
pl.HatTraitor = true
chat.AddText( pl, Color(255,125,0), " is a ",Color(255,0,0), "TRAITOR",Color(255,125,0), " with a ",Color(255,0,0),v:GetClass().."!")
end
end
end
end
end)