InfoGarry's Mod Script Thread

Posts 151–165 of 219 · Page 11 of 15
my second gmod hax !!!! sorry it is messy I am just learned codeing

features:
entity esp
player esp
box esp
name esp

todo:
config saving (will finish it later !)
more esp
select esp for entities
choose colors

screenshot:
screenshot 1ⓘ
screenshot 2ⓘ

script:
Gmod Espⓘ

ask me if you want anything !
Quote Originally Posted by Xenonical1234 View Post
my second gmod hax !!!! sorry it is messy I am just learned codeing

features:
entity esp
player esp
box esp
name esp

todo:
config saving (will finish it later !)
more esp
select esp for entities
choose colors

screenshot:
screenshot 1
screenshot 2

script:
Gmod Esp

ask me if you want anything !
looks like ginject or hake
Quote Originally Posted by Xenonical1234 View Post
no .... it is xenohack silly
is it VAC 4 PROOFENZ
Anti-afk script
Since I see a lot of people who want an anti-afk script, I sat down and made one.

Use lenny_anitiafk to toggle and use lenny_antiafktimer [seconds] to set the time between a move.
All moves are random so might move over the whole map while you are away and not indoors.

I might make a better version in the future as this version is pretty much a proof of concept and uses inefficient ways.
Go to the github page in my signature to always get the most up-to-date version.
Code:
CreateClientConVar("lenny_antiafktimer", 5)
local aafkon = 0
local function aafkm()
	draw.SimpleText("ANTI AFK MODE IS ON! \n Run the consolecommand lenny_antiafk to turn it off", "HUDNumber5", ScrW()*.1, ScrH()*.5, Color(255,0,0))
end

local movements = {
1,
2,
3,
4,
5,
6,
7
}

local function move1()
	RunConsoleCommand("+forward")
	timer.Simple(.5, function()
		RunConsoleCommand("-forward")
	end)
end

local function move2()
	RunConsoleCommand("+left")
	RunConsoleCommand("+back")
	timer.Simple(.5, function()
		RunConsoleCommand("-left")
		RunConsoleCommand("-back")
	end)
end

local function move3()
	RunConsoleCommand("+back")
	timer.Simple(.5, function()
		RunConsoleCommand("-back")
	end)
end

local function move4()
	RunConsoleCommand("+right")
	RunConsoleCommand("+forward")
	timer.Simple(.5, function()
		RunConsoleCommand("-right")
		RunConsoleCommand("-forward")
	end)
end

local function move5()
	RunConsoleCommand("+moveright")
	timer.Simple(.5, function()
		RunConsoleCommand("-moveright")
	end)
end


local function move6()
	RunConsoleCommand("+back")
	timer.Simple(.5, function()
		RunConsoleCommand("-back")
	end)
end

local function move7()
	RunConsoleCommand("+right")
	RunConsoleCommand("+moveleft")
	timer.Simple(.5, function()
		RunConsoleCommand("-right")
		RunConsoleCommand("-moveleft")
	end)
end


local function antiafk()
	if aafkon == 0 then
		timer.Create("antiafk", GetConVarNumber("lenny_antiafktimer"), 0, function()
			local rdm = table.Random(movements)
			if rdm == 1 then
				move1()
			elseif rdm == 2 then
				move2()
			elseif rdm == 3 then
				move3()
			elseif rdm == 4 then
				move4()
			elseif rdm == 5 then
				move5()
			elseif rdm == 6 then
				move6()
			elseif rdm == 7 then
				move7()
			end
		end)
		hook.Add("HUDPaint","aafkpaint", aafkm)
		aafkon = 1
	elseif aafkon == 1 then
		timer.Destroy("antiafk")
		hook.Remove("HUDPaint", "aafkpaint")
		aafkon = 0
	end
end
concommand.Add("lenny_antiafk", antiafk)
Quote Originally Posted by canttouchthis123 View Post
I modified James0Rolls_ aimbot, just press B to activate it. However, the obvious thing I'm afraid I can't help you with right now. (On the phone)

Code:
hook.Add( "Think", "ThinkAboutIt", function()
	if input.IsKeyDown(KEY_B) then
		local closest = nil
		
		local hitpos = LocalPlayer():GetEyeTrace()
		
		for k, v in pairs( ents.FindInSphere(hitpos.HitPos,500) ) do
			if v:IsNpc() and v:GetClass() == "npc_antlionguard" then
				if v:Alive() then
					closest = v
				end
			end
		end
		
		if closest and closest:IsPlayer() and closest:Alive() then
			local head = closest:LookupBone("ValveBiped.Bip01_Head1")
			local headpos, headang = closest:GetBonePosition(head)
			
			LocalPlayer():SetEyeAngles( (headpos-LocalPlayer():GetShootPos()):Angle() )
			RunConsoleCommand("+attack")
			timer.Simple(0.25,function()
				RunConsoleCommand("-attack")
			end)
		end
	end
end)
i cant install this into my game ive tried everything possible and it just doesnt work
Quote Originally Posted by medede View Post
i cant install this into my game ive tried everything possible and it just doesnt work
Have you tried putting it in the right folder and using a bypasser?
Made this a while ago, Dont really play anymore. This may be useful to some people. This will stop FAdmin bans if people take too long to type a message out. It just waits for the admin to start banning you (The black screen with the reason)And then it will Rejoin the server for you. If you disconnect and do not retry you will get banned. You have to keep retrying the server or else the ban will happen. Join an server and just activate the script and GG. Enjoy. Hopefully servers understand that FAdmin is shitty.

Code:
function fdmnbpss()

		chat.AddText(Color(255,0,0), "Bypassing FAdmin")
	
		hook.Add("Think","fdmnbpss", function()
		
			for k, v in pairs( hook.GetTable().HUDPaint ) do
			    if k == "FAdmin_ban" then
			        hook.Remove("HUDPaint", "FAdmin_ban")
			        RunConsoleCommand("retry","")
			        print("Ban evaded!")
			    end
			end
		end)
end
fdmnbpss()
Found this collection of scripts somewhere: http://pastebin.com/8MRFNa3D
Just c+p the links and see if you like some of them. Don't know if they're fixed for gmod 13 but should give a good collection of aimbots.

Credits:
Nominal
Tyler wearing
Simple
[look at the individual scripts for more]
Cool Lenny, Buncha tainted Tyler hacks.
Quote Originally Posted by MineMineKiller View Post
Cool Lenny, Buncha tainted Tyler hacks.
Yup, it's the database from a script which loads scripts from the web ingame. Thought that someone with the idea of doing such a "cloud script" would at least get some unique public hacks instead of hera rip offs.
I think a prop x-ray would be nice. And a lot of people say, why not use falcos, its because with falcos the second a prop goes out of your site/ hits a corner it stops updating. And for preference i would think a 75% to and 82% transparency would be good. And the props you spawn are light blue and the props the enemy/other players spawn would be red. If you could do this, it would be amazing! And thanks!
Posts 151–165 of 219 · Page 11 of 15

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