Blackshot Model rec and Blackshot Player Class
Blackshot Model rec
Still loggin atm but well ill edit this when i got more :
Blackshot Player Class
Not sure about the Skeleton shits, all I know is that BoneList[0] seems to be their head.
Still loggin atm but well ill edit this when i got more :
Code:
Smoke : Stride -> 36
LittleHelpGuyBody : Stride -> 48
PlayerBody : Stride -> 60 ( Hair & Backpack )
Stride -> 68 ( Face )
Stride -> 76 ( Body )
Weapon : Stride -> 32
Tank ( Part of ) : Stride -> 28
NV -> 58 & 236 & 250 & 437
PC -> 82 & 296 & 384 & 729
Code:
struct BS_Bone
{
Vector Position;
char Unknown000[228];
};
class BS_SkeletonInfo
{
public:
char Unknown000[0x8C];
BS_Bone BoneList[60];
};
class BS_Player
{
public:
char unknown0[136];
BS_SkeletonInfo* Skeleton; //0088
char unknown2[496];
Vector Origin; //027C
char unknown3[296];
char Name[16]; //03B0
char unknown4[496];
float Pitch; //05B0
float Yaw; //05B4
float Roll; //05B8
__int32 Health; //05BC
__int32 Armor; //05C0
char unknown5[20];
WORD Unknown6; //05D8
BYTE Team; //05DA
};

you need to write on C++ or python or something program to read this character
