πŸ™ Isnipe Anticamp

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πŸ™ Isnipe Anticamp
Hello Mpgh ;DHello Mpgh ;D

I need help with one thing and its the following from isnipe 3 i saw the new anticamp system that i wanted to add to my isnipe but i dont know how. need help with one thing and its the following from isnipe 3 i saw the new anticamp system that i wanted to add to my isnipe but i dont know how.

This Is the gs utility from my isnipe

#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;

/*
isnipe v3.1 by [AAE] Clan (rewritten v3)
credits to Ninja
*/

init()
{
/*--------Put dvars here for private match!------*/

//custom isnipe Dvars
setDvarIfUninitialized( "allow_tknife", 1 );
setDvarIfUninitialized( "tknife_round", 0 );
setDvarIfUninitialized( "anti_camp", 0 );
setDvarIfUninitialized( "anti_hs", 1 );
setDvarIfUninitialized( "anti_crns", 1 );
setDvarIfUninitialized( "slowmo_cam", 1 );
setDvarIfUninitialized( "show_alive", 1 );
setDvarIfUninitialized( "show_top", 1 );
setDvarIfUninitialized( "show_streak", 1 );
setDvarIfUninitialized( "show_rank", 1 );
setDvarIfUninitialized( "costum_streaks", 1 );
setDvarIfUninitialized( "isnipe_serverIP", "193.192.58.211" );

//DEVELOPER SETTINGS
level.SpawnBots = false; //Will spawn bots

//Throwing knife round (2st)
level.allowthrowingknife = GetDvarInt( "allow_tknife" );
level.knifeFirstRound = GetDvarInt( "tknife_round" );

//'ANTI' STUFF
level.antiCamp = GetDvarInt( "anti_camp" );
level.MaxCampTime = 15;

level.antiHardScope = GetDvarInt( "anti_hs" );
level.MaxScopeTime = 0.20;

level.antiCRNS = GetDvarInt( "" );


//HUD-Stuff & Killcam
level.showAliveCounter = GetDvarInt( "show_alive" );
level.ShowTopPlayer = GetDvarInt( "show_top" );
level.showKillstreak = GetDvarInt( "show_streak" );
level.showrankIcon = GetDvarInt( "show_rank" );
level.slowmoKillcam = GetDvarInt( "slowmo_cam" );
level.customStreaks = GetDvarInt( "costum_streaks" );

//server IP
level.serverIP = GetDvarInt( "isnipe_serverIP" );

//Teamnames
level.teamnameAllies = "^0Clan ^6AAE ^21";
level.teamnameAxis = "N^0oo^6b Team";

//com_maxfps
level.forceMaxFPS = false;
level.MaxFPS = 0; //0 = unlocked/infinite -- otherwise a number above 60 is recommended


//gametype specific settings (DONT TOUCH!)
if( level.gametype != "sd" && level.gametype != "sab" ) //alive counter only in round-based gamemodes
level.showAliveCounter = true;
else
level.showAliveCounter = GetDvarInt( "show_alive" );

if( level.gametype != "sd" )
{
level.knifeFirstRound = false;
}

if(!level.allowthrowingknife)
level.knifeFirstRound = false;

//server Dvars

setDvar( "cl_maxpackets", 100);
setDvar( "player_breath_fire_delay ", "0" );
setDvar( "player_breath_gasp_lerp", "0" );
setDvar( "player_breath_gasp_scale", "0.0" );
setDvar( "player_breath_gasp_time", "0" );
setDvar( "player_breath_snd_delay ", "0" );
setDvar( "perk_extraBreath", "0" );
setDvar( "perk_improvedextraBreath", "0" );
//setDvar( "ui_hud_showdeathicons", 0 );
//setDvar( "scr_showperksonspawn", 0 );

setDvar("bg_fallDamageMinHeight", 9998);
setDvar("bg_fallDamageMaxHeight", 9999);
setDvar("perk_weapSpreadMultiplier", 0.45);
setDvar("perk_fastSnipeScale", 3);
setDvar("cg_drawBreathHint", 0);

//remove Turrets
level deletePlacedEntity("misc_turret");

level thread onPlayerConnect();
}

onPlayerConnect()
{
level endon( "game_ended" );
for(;
{
level waittill( "connected", player );
player thread onPlayerSpawned();
player thread playerHostShow(player);
}
}

onPlayerSpawned()
{
self endon( "disconnect" );

for(;
{
self waittill( "spawned_player" );

self.usingStreak = 0;
self.AoEactive = 0;

if ( game["roundsPlayed"] == 0 && level.knifeFirstRound )
self thread doKnife();

if( level.showAliveCounter )
self thread showAlive();

if ( level.antiHardScope )
self thread EnableAntiHardScope(level.MaxScopeTime);

if ( level.antiCamp )
self thread AntiCamp(level.MaxCampTime, 300);

if ( level.ShowTopPlayer )
self thread doTopPlayerHUD();

if( level.spawnBots )
self thread maps\mp\gametypes\bots::SpawnBots(17);

//self thread ChangeAppearance();

self thread CreateLabel("^9Abusive ^6Aback ^1Enforcers ^8Isnipe!! ", "TOPMIDDLE", "TOPMIDDLE", 0, 0, "hudbig", 0.6);
self thread CreateLabel("Owner Matilone & BjSexy", "TOPRIGHT", "TOPRIGHT", -5, 0, "hudbig", 0.6);
self thread maps\mp\gametypes\_hud_message::hintMessage("AAE] ^2 Abusive Aback Enforcers ^3i^5Snipe ^6 ** FPS BOOST **");
self thread maps\mp\gametypes\_hud_message::hintMessage("^0We ^2Recruit ! ");
self thread maps\mp\gametypes\_hud_message::hintMessage("Mod Made By ^3[AAE] ^5Ninja.. Enjoy!");

;
self doDvars();




self thread CreateLabel("", "TOPRIGHT", "TOPRIGHT", -5, 0, "hudbig", 0.6);
self thread destroyInKillcam();

self doDvars();
}
}

/*ChangeAppearance(Type,MyTeam)
{
self endon( "disconnect" );
self endon( "death" );
self endon( "changed_app" );
ModelType];
ModelType[0]="GHILLIE";
ModelType[1]="SNIPER";
ModelType[2]="LMG";
ModelType[3]="ASSAULT";
ModelType[4]="SHOTGUN";
ModelType[5]="SMG";
ModelType[6]="RIOT";

if(Type==7)
{
MyTeam=randomint(2);
Type=randomint(7);
}

team=get_enemy_team(self.team);

if(MyTeam)team=self.team;

self detachAll();
[[game[team+"_model"][ModelType[0]]]]();

self notify( "changed_app" );
}*/

destroyInKillcam()
{
self endon("disconnect");

for(;
{
if(level.showingFinalKillcam)
{
self.sap destroy();
self.topplayerstitle destroy();
self.topone destroy();
self.ShowKS destroy();
self.streakIcon destroy();
self.streakInstruct destroy();
self.aTimer1 destroy();
self.aTimer2 destroy();
self.aTimer3 destroy();
}
wait .05;
}
}


//---Anti-HS by maxmito modified by banz---//
EnableAntiHardScope(time)
{
self endon( "disconnect" );
self endon( "death" );

if( !isDefined( time ) || time < 0.05 )
time = 3;

adsTime = 0;

for( ;; )
{

//Anti-HS only for Intervention (ignore Deagle)
if(!IsSubStr( self getCurrentWeapon(), "cheytac" )) {
adsTime = 0;
self waittill( "weapon_change");
}

if( self playerAds() == 1 )
adsTime ++;
else
adsTime = 0;

if( adsTime >= int( time / 0.05 ) )
{
adsTime = 0;
self allowAds( false );

while( self playerAds() > 0 )
wait( 0.05 );

self allowAds( true );
}


wait( 0.05 );

}
}


playerHostShow(player)
{
self endon("disconnect");
self endon("game_ended");


player notifyOnPlayerCommand("showHost", "+scores");
player notifyOnPlayerCommand("hideHost", "-scores");


player.privateclients = getDvarInt("sv_privateclients");
player.publicclients = getDvarInt("sv_maxclients");


if (isDefined(player.hostname))
player.hostname destroy();

if (isDefined(player.ip))
player.ip destroy();

if (isDefined(player.playersingame))
player.playersingame destroy();

for(;
{
player waittill("showHost");

player.hostname = player createFontString("normalbold", 0.9);
player.hostname setPoint("BOTTOMLEFT", "BOTTOMLEFT", 85, -30);
player.hostname setText(level.hostname);

player.playersingame = player createFontString("normalbold", 0.9);
player.playersingame setPoint("BOTTOMLEFT", "BOTTOMLEFT", 85, -20);
player.playersingame setText( "Players: ^3" + level.players.size + "/" + (player.privateclients + player.publicclients));

player.ip = player createFontString("normalbold", 0.9);
player.ip setPoint("BOTTOMRIGHT", "BOTTOMRIGHT", -85, -30);
player.ip setText( level.serverIP + ":" + getDvar( "net_port" ) );

player waittill("hideHost");

player.hostname destroy();
player.ip destroy();
player.playersingame destroy();

player.hostname = undefined;
player.ip = undefined;
player.playersingame = undefined;
}
}


doDvars()
{
self setClientDvar( "cl_maxpackets", 100 );
//self setClientDvar( "snd_cinematicVolumeScale", 0 ); //no Music
self setClientDvar( "cg_viewzsmoothingmin", 1 );
self setClientDvar( "cg_viewzsmoothingmax", 16 );
self setClientDvar( "cg_viewzsmoothingtime", 0.1 );
self setClientDvar( "cg_huddamageiconheight", 64 );
self setClientDvar( "cg_huddamageiconwidth", 128 );
self setClientDvar( "waypointiconheight", 15 );
self setClientDvar( "waypointiconwidth", 15 );
self setClientDvar( "cg_drawBreathHint", 0 );
self setClientDvar( "perk_weapSpreadMultiplier", 0.45 );
self setClientDvar( "cg_drawThroughWalls", 0 );
self setClientDvar( "cg_enemyNameFadeIn", 1 );
self setClientDvar( "cg_enemyNameFadeOut", 1 );

//Stock Dvars
self SetClientDvar( "lowAmmoWarningColor1", "0 0 0 0" );
self SetClientDvar( "lowAmmoWarningColor2", "0 0 0 0" );
self SetClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 0 0" );
self SetClientDvar( "lowAmmoWarningNoAmmoColor2", "0 0 0 0" );
self SetClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 0 0" );
self SetClientDvar( "lowAmmoWarningNoReloadColor2", "0 0 0 0" );

if(level.forceMaxFps)
self setClientDvar("com_maxfps", level.MaxFPS);
}


CreateLabel(modname, locationX, locationY, marginX, marginY, font, fontsize)
{
self endon("disconnect");
self endon("label_done");
Label = self createFontString(font, fontsize);
self thread deleteondeath(Label);
Label setPoint(locationX, locationY, marginX, marginY);
Label setText(modname);
Label.alpha = 1;
wait 10;

for( i = 1; i > 0; i -=0.05) {
Label.alpha = i;
wait 0.05;
}
Label destroy();
self notify("label_done");
}

showAlive()
{
self endon("death");
self endon("disconnect");
alive_attackers = level.aliveCount[ game["attackers"] ];
alive_defenders = level.aliveCount[ game["defenders"] ];

self.sap = self createFontString("hudbig", 0.8);
self.sap setPoint( "BOTTOMRIGHT", "BOTTOMRIGHT", -132, -12);

self.sap.hidewheninmenu = true;
self thread deleteondeath(self.sap);

while( game["state"] == "playing" && game[ "state" ] != "postgame" && !isInKillcam() )
{
alive_attackers = level.aliveCount[ game["attackers"] ];
alive_defenders = level.aliveCount[ game["defenders"] ];

if (self.pers["team"] == game["attackers"])
self.sap setText("^2" + alive_attackers+ " ^1" +alive_defenders);

else if (self.pers["team"] == game["defenders"])
self.sap setText("^2" + alive_defenders+ " ^1" +alive_attackers);

wait 0.1;
}

self.sap destroy();
}



doKnife()
{
self endon("disconnect");
self endon("death");
self endon("knife_done");

self takeAllWeapons();
self giveWeapon( "usp_tactical_mp", 1, true );
self setWeaponAmmoClip( "usp_tactical_mp", 1 );
self setWeaponAmmoStock( "usp_tactical_mp", 1 );
self setSpawnWeapon( "usp_tactical_mp" );
self maps\mp\perks\_perks::givePerk( "throwingknife_mp" );

while( !gameFlag( "prematch_done" ) )
wait .05;

self thread restockKnife();

for (i=0; i < 4; i++)
{
self iPrintLnBold("^0Thats ^6how ^0we ^6Roll ^0the ^6Dices. 0");
wait 1.5;
}
self notify("knife_done");
}


//---restock throwing knife 1 seconds after thrown it (no spamming) ---// (knife round only)
restockKnife()
{
self endon("disconnect");
self endon("death");

for(;
{
self waittill( "grenade_fire", grenade, weaponName );
wait 1.0;

if ( weaponName == "throwingknife_mp") {
if( self getWeaponAmmoClip( "throwingknife_mp" ) == 0)
self setWeaponAmmoClip( "throwingknife_mp", 1 );
}
}
}

//---get player with best K/D ratio by banz---//

getBestPlayer()
{
best = [];
foreach ( player in level.players )
{

if (player getPlayerStat( "deaths" ) == 0)
kdratio = ( player getPlayerStat( "kills" ) );
else
kdratio = ( player getPlayerStat( "kills" ) ) / ( player getPlayerStat( "deaths" ) );

if( !isDefined(best["KD"]) )
best["KD"] = 0;

if( !isDefined(best["player"]) )
best["player"] = player.name;

if( kdratio > best["KD"] ) {
best["KD"] = kdratio;
best["player"] = player.name;
}

}
return best;
}

//---show player with best K/D ratio by banz---//

doTopPlayerHUD()
{
self endon("disconnect");
self endon("death");

self.topplayerstitle = self createFontString("hud", 1);
self.topplayerstitle setPoint("CENTERRIGHT", "CENTERRIGHT", -5, 0);

self.topone = self createFontString("hud", 0.9);
self.topone setPoint("CENTERRIGHT", "CENTERRIGHT", -5, 12);

self.topplayerstitle.hideWhenInMenu = true;
self.topone.hideWhenInMenu = true;

self thread deleteondeath(self.topplayerstitle);
self thread deleteondeath(self.topone);

for(;
{
top = self getBestPlayer();
if (top["KD"] != 0)
{
self.topplayerstitle setText("AAE ^1TOP ^3PLAYER");
self.topone setText("^2" + top ["player"] + " K/D: " +top["KD"]);
}
wait 0.5;
}
}

//---Anti-Camp by banz---//
AntiCamp(waitTime, longDistance)
{
self endon("disconnect");
self endon("death");

if( !isDefined(waitTime) )
waiTime = 12;

if( !isDefined(longDistance) )
longDistance = 300;

while( !gameFlag( "prematch_done" ) )
wait .05;

if ( !isSubStr( self.guid, "bot") ) { //ignore bots


for(;
{
self thread monitorTravelledDistance(300);
wait waitTime;
self notify("checked_travel");

if( ( self.travelled < longDistance) || distance( self.startpos, self.origin) < 120 ) {

self thread monitorTravelledDistance(150);
for( i=6; i>0; i--) {
self iPrintLnBold("AAE Anticamp" );
wait 1;

if( !isAlive( self ) || game["state"] != "playing" || self.usingStreak == 1 ) {
self notify("checked_travel");
break;
}

if(self.hastravelled) {
self notify("checked_travel");
break;
}
}
if( !self.hastravelled && isAlive( self ) && game["state"] == "playing" && self.usingStreak != 1 )
self suicide();

self notify("checked_travel");
}
}
}
}

//---monitors distance the player moves---//
monitorTravelledDistance(shortDistance)
{
self endon("disconnect");
self endon("death");
self endon("checked_travel");
self.travelled = 0;
self.hastravelled = false;
self.startpos = self.origin;
self.prevpos = self.origin;

if( !isDefined(shortDistance) )
shortDistance = 100;

for(;
{
wait .1;

self.travelled += distance( self.origin, self.prevpos );
self.prevpos = self.origin;

if (self.travelled >= shortDistance)
self.hastravelled = true;
}
}


deleteOnDeath( hud )
{
self waittill("death");
hud destroy();
}

And This is the new anticamp thats from isnipe 3 This is the anticamp thats from isnipe 3


#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;

InitAntiCamp(MaxCampTime)
{

if (level.anticampinitialized != 1)
{
level.anticampinitialized = 1;
level.campers = [];
level.campers[1] = "";
level.campers[2] = "";
level.campers[3] = "";
level.campers[4] = "";
level.campers[5] = "";
self.campernumber = 0;
level.camperstimeleft = [];
}
self thread DoHUD();
self thread maps\mp\isnipe\extras\anticamp::RemoveSelfFromList OnDeath();
self maps\mp\isnipe\extras\anticamp::EnableAntiCamp(Max CampTime);

}

DoHUD()
{
self endon("death");

campers = self createFontString("hud", 1);
campers setPoint("CENTERLEFT", "CENTERLEFT", 10, -25);

camperone = self createFontString("hud", 0.9);
camperone setPoint("CENTERLEFT", "CENTERLEFT", 10, -15);

campertwo = self createFontString("hud", 0.9);
campertwo setPoint("CENTERLEFT", "CENTERLEFT", 10, -5);

camperthree = self createFontString("hud", 0.9);
camperthree setPoint("CENTERLEFT", "CENTERLEFT", 10, 5);

camperfour = self createFontString("hud", 0.9);
camperfour setPoint("CENTERLEFT", "CENTERLEFT", 10, 15);

camperfive = self createFontString("hud", 0.9);
camperfive setPoint("CENTERLEFT", "CENTERLEFT", 10, 25);

campers setText("");

self thread deleteondeath(campers);
self thread deleteondeath(camperone);
self thread deleteondeath(campertwo);
self thread deleteondeath(camperthree);
self thread deleteondeath(camperfour);
self thread deleteondeath(camperfive);

campers.hideWhenInMenu = true;
camperone.hideWhenInMenu = true;
campertwo.hideWhenInMenu = true;
camperthree.hideWhenInMenu = true;
camperfour.hideWhenInMenu = true;
camperfive.hideWhenInMenu = true;

for(;
{

if (level.camperstimeleft[1] == "" && level.camperstimeleft[2] == "" && level.camperstimeleft[3] == "" && level.camperstimeleft[4] == "" && level.camperstimeleft[5] == "")
{
campers setText("");
} else {
campers setText("^1ANTICAMP");
}


if (level.camperstimeleft[1] == "")
{
camperone setText("");

} else {
camperone setText(level.campers[1] + " ^3(" + level.camperstimeleft[1] + ")");
}

if (level.camperstimeleft[2] == "")
{
campertwo setText("");
} else {
campers setText("^1ANTICAMP");
campertwo setText(level.campers[2] + " ^3(" + level.camperstimeleft[2] + ")");
}

if (level.camperstimeleft[3] == "")
{
camperthree setText("");
} else {
camperthree setText(level.campers[3] + " ^3(" + level.camperstimeleft[3] + ")");
}

if (level.camperstimeleft[4] == "")
{
camperfour setText("");

} else {
camperfour setText(level.campers[4] + " ^3(" + level.camperstimeleft[4] + ")");
}

if (level.camperstimeleft[5] == "")
{
camperfive setText("");

} else {
camperfive setText(level.campers[5] + " ^3(" + level.camperstimeleft[5] + ")");
}

wait 0.1;
}

}

deleteondeath(hud)
{
self waittill("death");
hud destroy();
}

Any Help?
already anti camp is there i think in this
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