So I suck at following directions. To much code being tossed around.
What files do I need in the Payday folder?
My script code
What should it say? And I tossed the script examples so thats not in there. Only the .dll and lua.
What files do I need in the Payday folder?
My script code
Code
for i=1, 7 do
managers.lootdrop:debug_drop( 99999, true, i )
end
game_state_machine:change_state_by_name( "victoryscreen", { num_winners = 2, personal_win = alive( managers.playerlayer_unit() ) } )
managers.blackmarket:_setup_masks()
for mask_id,_ in pairs(tweak_data.blackmarket.masks) do
Global.blackmarket_manager.masks[mask_id].unlocked = true
managers.blackmarket:add_to_inventory("normal", "masks", mask_id, false)
end
managers.skilltree:_set_points(9999)
end
managers.lootdrop:debug_drop( 99999, true, i )
end
game_state_machine:change_state_by_name( "victoryscreen", { num_winners = 2, personal_win = alive( managers.playerlayer_unit() ) } )
managers.blackmarket:_setup_masks()
for mask_id,_ in pairs(tweak_data.blackmarket.masks) do
Global.blackmarket_manager.masks[mask_id].unlocked = true
managers.blackmarket:add_to_inventory("normal", "masks", mask_id, false)
end
managers.skilltree:_set_points(9999)
end
What should it say? And I tossed the script examples so thats not in there. Only the .dll and lua.
Im confused.
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