[17.1] Hack Source

Posts 1617 of 17 · Page 2 of 2
Quote Originally Posted by Zasx View Post
Search for
Code:
DrawShadow
Setting the wrong UnknownVar and probably putting only the first part of the code makes your client go full derp.

Quoted myself because Im dumb.
Quote Originally Posted by IziLife View Post
Production

 
Code
_-kM/_-1fI.class.asasm

L436

Code:
L436
;---Production
pop
pushtrue
;---------------




Fullscreen

 
Fullscreen

Step 1 : Change scale mode - HW accel. OFF

 
Step1
WebMain.class.asasm

L212
Replace :

Code:
EXACT_FIT
by
Code:
NO_SCALE


Step 2 : Fullscreen - Fix - HW accel. OFF

 
Step2
com/company/Face3D.class.asasm

L1027
On a new line add :

Code:
;---Fullscreen-2--
pop
pushfalse
;-------------------


Step 3 : Increase View - HW accel. OFF

 
Step3
com/company/assembleegameclient/map/_-1El.class.asasm
L1121
Add on a new line ( Just after pushbyte 1 )

Code:
;--Fullscreen-3--
pop
pushbyte 16
;-----------------



Step 4 : Zoom Out - HW accel. ON

 
Step4
_-07c/_-T1.class.asasm

Replace at

L484

by
or greater

L 510

by
or greater




Event Notifier

 
Event Notifier

_-15b/_-1mU.class.asasm

Step 1 :

 
Step1
L164

replace


by


Step 2:

 
Step2
Add on a new line at

L168

Code:
;---Event-Notifier----------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
; Names to Update on new Updates  
;---------------------------------------------------------------------------------------------------------
      ;-----Play-a-sound----------------------------------------------------------------------------------
      #set audio              "_-1gp" ;Package name ,search for level_up in Player.class.asasm
      #set noti               "_-18l" ;Namespace,search for level_up in Player.class.asasm
      ;---------------------------------------------------------------------------------------------------
      ;-----Signal-for-Event-Found-in-Chat-BOX------------------------------------------------------------
      ;-For these names, just search for "spam"-----------------------------------------------------------
      #set chat               "_-XS"  ; getproperty         QName(PackageNamespace("", "#0"), "_-XS")
      #set chat2              "_-1Vb" ; getlex              QName(PackageNamespace("_-1Vb"), "_-00y")
      #set chat3              "_-00y" ; getlex              QName(PackageNamespace("_-1Vb"), "_-00y")
      #set chat4              "_-1HI" ; getproperty         QName(PackageNamespace("", "#0"), "_-1HI")
      ;---------------------------------------------------------------------------------------------------  
;---------------------------------------------------------------------------------------------------------
; Option
;---------------------------------------------------------------------------------------------------------
      ;-----Custom-Sound----------------------------------------------------------------------------------
      #set source             "enter_realm" ; ex :level_up or enter_realm - search for "play"
      ;---------------------------------------------------------------------------------------------------
      ;-----Custom-Signal---------------------------------------------------------------------------------
      #set signal             "**!!** EVENT FOUND **!!**" ; What ever you want
      ;---------------------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
      getlocal1
      getproperty         QName(PackageNamespace("", "#0"), "text_")
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "valueOf"), 0
      coerce_s
      setlocal            5

      getlocal            5
      pushstring          "At last, a Grand Sphinx will teach you to respect!"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Sphinx"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "My Hermit God's thousand tentacles shall drag you to a watery grave!"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Hermit"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "My Ghost Ship will terrorize you pathetic peasants!"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "A Ghost Ship has entered the Realm."
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Your futile efforts are no match for a Skull Shrine!"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Skull Shrine"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Your meager abilities cannot possibly challenge a Cube God!"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Worthless mortals! A mighty Cube God defends me!"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Cube God"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Behold my Pentaract, and despair!"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "crystal"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Crystal"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "CRYSTAL"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "treasure"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "lucky ent"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Lucky ent"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "LUCKY ENT"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "lucky djin"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Lucky djin"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "LUCKY DJIN"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "WC"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      getlocal            5
      pushstring          "Unlocked"
      callproperty        QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
      pushint             0
      ifge                LNOTIFY

      jump                CONTINUE

LNOTIFY:
      getlex              QName(PackageNamespace($"audio"), $"noti")
      pushstring          $"source"
      callpropvoid        QName(PackageNamespace("", "#0"), "play"), 1

      getlocal0
      getproperty         QName(PackageNamespace("", "#0"), $"chat")
      getlex              QName(PackageNamespace($"chat2"), $"chat3")
      getlex              QName(PackageNamespace("com.company.assembleegameclient.parameters"), "Parameters")
      getproperty         QName(PackageNamespace("", "#0"), $"chat4")
      pushstring          $"signal"
      callproperty        QName(PackageNamespace("", "#0"), "make"), 2
      callpropvoid        QName(PackageNamespace("", "#0"), "dispatch"), 1

CONTINUE:
;---------------------------------------------------------------------------------------------------------
Can you clarify the fullscreen code? It all changed, so if you could instead post it with the lines that surround it it would be nice. ples
Posts 1617 of 17 · Page 2 of 2

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