L436 ;---Production pop pushtrue ;---------------
EXACT_FIT
NO_SCALE
;---Fullscreen-2-- pop pushfalse ;-------------------
;--Fullscreen-3-- pop pushbyte 16 ;-----------------
;---Event-Notifier----------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
; Names to Update on new Updates
;---------------------------------------------------------------------------------------------------------
;-----Play-a-sound----------------------------------------------------------------------------------
#set audio "_-1gp" ;Package name ,search for level_up in Player.class.asasm
#set noti "_-18l" ;Namespace,search for level_up in Player.class.asasm
;---------------------------------------------------------------------------------------------------
;-----Signal-for-Event-Found-in-Chat-BOX------------------------------------------------------------
;-For these names, just search for "spam"-----------------------------------------------------------
#set chat "_-XS" ; getproperty QName(PackageNamespace("", "#0"), "_-XS")
#set chat2 "_-1Vb" ; getlex QName(PackageNamespace("_-1Vb"), "_-00y")
#set chat3 "_-00y" ; getlex QName(PackageNamespace("_-1Vb"), "_-00y")
#set chat4 "_-1HI" ; getproperty QName(PackageNamespace("", "#0"), "_-1HI")
;---------------------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
; Option
;---------------------------------------------------------------------------------------------------------
;-----Custom-Sound----------------------------------------------------------------------------------
#set source "enter_realm" ; ex :level_up or enter_realm - search for "play"
;---------------------------------------------------------------------------------------------------
;-----Custom-Signal---------------------------------------------------------------------------------
#set signal "**!!** EVENT FOUND **!!**" ; What ever you want
;---------------------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
getlocal1
getproperty QName(PackageNamespace("", "#0"), "text_")
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "valueOf"), 0
coerce_s
setlocal 5
getlocal 5
pushstring "At last, a Grand Sphinx will teach you to respect!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Sphinx"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "My Hermit God's thousand tentacles shall drag you to a watery grave!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Hermit"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "My Ghost Ship will terrorize you pathetic peasants!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "A Ghost Ship has entered the Realm."
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Your futile efforts are no match for a Skull Shrine!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Skull Shrine"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Your meager abilities cannot possibly challenge a Cube God!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Worthless mortals! A mighty Cube God defends me!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Cube God"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Behold my Pentaract, and despair!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "crystal"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Crystal"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "CRYSTAL"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "treasure"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "lucky ent"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Lucky ent"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "LUCKY ENT"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "lucky djin"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Lucky djin"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "LUCKY DJIN"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "WC"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Unlocked"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
jump CONTINUE
LNOTIFY:
getlex QName(PackageNamespace($"audio"), $"noti")
pushstring $"source"
callpropvoid QName(PackageNamespace("", "#0"), "play"), 1
getlocal0
getproperty QName(PackageNamespace("", "#0"), $"chat")
getlex QName(PackageNamespace($"chat2"), $"chat3")
getlex QName(PackageNamespace("com.company.assembleegameclient.parameters"), "Parameters")
getproperty QName(PackageNamespace("", "#0"), $"chat4")
pushstring $"signal"
callproperty QName(PackageNamespace("", "#0"), "make"), 2
callpropvoid QName(PackageNamespace("", "#0"), "dispatch"), 1
CONTINUE:
;---------------------------------------------------------------------------------------------------------
EXACT_FIT
NO_SCALE
;---Fullscreen-2-- pop pushfalse ;-------------------
;--Fullscreen-3-- pop pushbyte 16 ;-----------------
;---Event-Notifier----------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
; Names to Update on new Updates
;---------------------------------------------------------------------------------------------------------
;-----Play-a-sound----------------------------------------------------------------------------------
#set audio "_-1gp" ;Package name ,search for level_up in Player.class.asasm
#set noti "_-18l" ;Namespace,search for level_up in Player.class.asasm
;---------------------------------------------------------------------------------------------------
;-----Signal-for-Event-Found-in-Chat-BOX------------------------------------------------------------
;-For these names, just search for "spam"-----------------------------------------------------------
#set chat "_-XS" ; getproperty QName(PackageNamespace("", "#0"), "_-XS")
#set chat2 "_-1Vb" ; getlex QName(PackageNamespace("_-1Vb"), "_-00y")
#set chat3 "_-00y" ; getlex QName(PackageNamespace("_-1Vb"), "_-00y")
#set chat4 "_-1HI" ; getproperty QName(PackageNamespace("", "#0"), "_-1HI")
;---------------------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
; Option
;---------------------------------------------------------------------------------------------------------
;-----Custom-Sound----------------------------------------------------------------------------------
#set source "enter_realm" ; ex :level_up or enter_realm - search for "play"
;---------------------------------------------------------------------------------------------------
;-----Custom-Signal---------------------------------------------------------------------------------
#set signal "**!!** EVENT FOUND **!!**" ; What ever you want
;---------------------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------
getlocal1
getproperty QName(PackageNamespace("", "#0"), "text_")
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "valueOf"), 0
coerce_s
setlocal 5
getlocal 5
pushstring "At last, a Grand Sphinx will teach you to respect!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Sphinx"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "My Hermit God's thousand tentacles shall drag you to a watery grave!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Hermit"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "My Ghost Ship will terrorize you pathetic peasants!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "A Ghost Ship has entered the Realm."
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Your futile efforts are no match for a Skull Shrine!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Skull Shrine"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Your meager abilities cannot possibly challenge a Cube God!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Worthless mortals! A mighty Cube God defends me!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Cube God"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Behold my Pentaract, and despair!"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "crystal"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Crystal"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "CRYSTAL"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "treasure"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "lucky ent"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Lucky ent"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "LUCKY ENT"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "lucky djin"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Lucky djin"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "LUCKY DJIN"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "WC"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
getlocal 5
pushstring "Unlocked"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge LNOTIFY
jump CONTINUE
LNOTIFY:
getlex QName(PackageNamespace($"audio"), $"noti")
pushstring $"source"
callpropvoid QName(PackageNamespace("", "#0"), "play"), 1
getlocal0
getproperty QName(PackageNamespace("", "#0"), $"chat")
getlex QName(PackageNamespace($"chat2"), $"chat3")
getlex QName(PackageNamespace("com.company.assembleegameclient.parameters"), "Parameters")
getproperty QName(PackageNamespace("", "#0"), $"chat4")
pushstring $"signal"
callproperty QName(PackageNamespace("", "#0"), "make"), 2
callpropvoid QName(PackageNamespace("", "#0"), "dispatch"), 1
CONTINUE:
;---------------------------------------------------------------------------------------------------------
L10:
setlocal 10
getlocal0
pushscope
#set unknowVar "_-0IC"
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
getproperty QName(PackageNamespace(""), "objectId_")
getlocal0
getproperty QName(PackageNamespace(""), "ownerId_")
ifeq L500
getlocal0 getproperty
QName(PackageNamespace(""), $"unknowVar" )
iffalse L500
returnvoid
L500:
pushbyte 0
convert_u
setlocal 6
L10:
setlocal 10
getlocal0
pushscope
#set unknowVar "_-0IC"
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
getproperty QName(PackageNamespace(""), "objectId_")
getlocal0
getproperty QName(PackageNamespace(""), "ownerId_")
ifeq L500
getlocal0 getproperty
QName(PackageNamespace(""), $"unknowVar" )
iffalse L500
returnvoid
L500:
pushbyte 0
convert_u
setlocal 6
code
pushfalse
returnvalue
pushtrue
swap
code
pushfalse
returnvalue
pushtrue
setlocal1
code
pushfalse
returnvalue
pushtrue
setlocal1
;-------------------
; AUTO NEXUS
;-------------------
#set nexusfunction "escape"
#set maxhealth "_-1kq"
#set currenthealth "_-0ns"
pop
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
ifeq END
getlex QName(PackageNamespace(""), $"maxhealth")
getlex QName(PackageNamespace(""), $"currenthealth")
convert_d
divide
pushdouble .20
ifgt END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "gs_")
getproperty QName(PackageNamespace(""), "gsc_")
callpropvoid QName(PackageNamespace(""), $"nexusfunction"), 0
END:
pushtrue
;-------------------------------------------------------------