Help Hacking Debuffs
So, I finally found a way to know how to find weak, slowed and other ss debuffs. BUTT, I couldnt hack it even putting 'returnvalue' after every pushfalse.
anyone have any idea how to mod this?
the "-->" represents where I wrote returnvalue, is this the right place?
anyone have any idea how to mod this?
trait method QName(PackageNamespace(""), "_-1-B")
method
refid "com.company.assembleegameclient.objects:GameObjec t/_-1-B"
returns QName(PackageNamespace(""), "Boolean")
body
maxstack 4
localcount 3
initscopedepth 5
maxscopedepth 6
code
pushfalse
--> returnvalue
pushtrue
swap
jump L10
pushnull
negate_i
greaterequals
typeof
lessthan
convert_o
L10:
setlocal1
setlocal2
getlocal0
pushscope
getlocal0
getproperty QName(PackageNamespace(""), "condition_")
getlex QName(PackageNamespace("com.company.assembleegamec lient.util"), "ConditionEffect")
getproperty QName(PackageNamespace(""), "_-1Dd")
bitand
pushbyte 0
equals
getlocal2
iffalse L24
not
L24:
returnvalue
end ; code
end ; body
end ; method
end ; trait
method
refid "com.company.assembleegameclient.objects:GameObjec t/_-1-B"
returns QName(PackageNamespace(""), "Boolean")
body
maxstack 4
localcount 3
initscopedepth 5
maxscopedepth 6
code
pushfalse
--> returnvalue
pushtrue
swap
jump L10
pushnull
negate_i
greaterequals
typeof
lessthan
convert_o
L10:
setlocal1
setlocal2
getlocal0
pushscope
getlocal0
getproperty QName(PackageNamespace(""), "condition_")
getlex QName(PackageNamespace("com.company.assembleegamec lient.util"), "ConditionEffect")
getproperty QName(PackageNamespace(""), "_-1Dd")
bitand
pushbyte 0
equals
getlocal2
iffalse L24
not
L24:
returnvalue
end ; code
end ; body
end ; method
end ; trait
