New hack ideas

Posts 181–195 of 848 · Page 13 of 57
Quote Originally Posted by 059 View Post
Oh I see. The angles go from 0 to -pi, then pi to 0, with 0 being the far right.

Red is negative, blue is positive:
Aaaaaw crap radians, I hate radians.

Just wanted to know where was the 0, thanks. Turns out it is where I usually put Pi/2.
Quote Originally Posted by Necc View Post
What is not working? I use auto ability for my wizards fine...
Obviously star/quiver don't work..
Mine is not working i dont know why.
Is there any key or command it activate it or something like that? because its not working for me.
Quote Originally Posted by harsh1412 View Post
Mine is not working i dont know why.
Is there any key or command it activate it or something like that? because its not working for me.
/abi .
By default it should be automatically turned on.
Quote Originally Posted by Zasx View Post
/abi .
By default it should be automatically turned on.
what script u use buddy?
Quote Originally Posted by harsh1412 View Post
what script u use buddy?
Dis.

/screw10chars
Quote Originally Posted by Zasx View Post
Dis.

/screw10chars
I am using the same script but my wiz spell bombs are not working but the necro skull ability are working. :/
Quote Originally Posted by harsh1412 View Post
I am using the same script but my wiz spell bombs are not working but the necro skull ability are working. :/
Try 0° rotation. Either that or @NisuxenZ .
Hey I'm being serious now ffs, there's a thread specifically made for that script, stop posting here
Quote Originally Posted by Knorrex View Post
Hey I'm being serious now ffs, there's a thread specifically made for that script, stop posting here
Dude chill out. He just asked for help.
make player star color a gradient from their current to the next rank
0-13 = light blue
14-27 = dark blue

so a rank 8 will be 8/13 of the way to a darker blue

kinda useless hack, would help if you're chatting with 5 of the same star colors a bit though
Quote Originally Posted by 059 View Post
make player star color a gradient from their current to the next rank
0-13 = light blue
14-27 = dark blue

so a rank 8 will be 8/13 of the way to a darker blue

kinda useless hack, would help if you're chatting with 5 of the same star colors a bit though
I think it's a pretty good idea! I would use it for sure.
I have a simple hack idea.

Like I said, really simple: In shatters, somehow mark where the chest will spawn.
Maybe color the tile differently?
Maybe show a hp bar?

Doesn't really matter, but I would like this so I can be better prepared for the chest spawn.
Quote Originally Posted by 19pwnage19 View Post
I have a simple hack idea.
i
Like I said, really simple: In shatters, somehow mark where the chest will spawn.
Maybe color the tile differently?
Maybe show a hp bar?

Doesn't really matter, but I would like this so I can be better prepared for the chest spawn.
That would be easy if you can give me the x,y coordinate the chest spawns at.
Quote Originally Posted by 059 View Post
That would be easy if you can give me the x,y coordinate the chest spawns at.
Do you really need the coordinates or is it enough to know on what tile the chest spawns?
Quote Originally Posted by 19pwnage19 View Post
Maybe show a hp bar?
It already shows it there...
Posts 181–195 of 848 · Page 13 of 57

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