New hack ideas

Posts 571–585 of 848 · Page 39 of 57
Quote Originally Posted by angelofsilence123 View Post
The best possible way to do this is using a clustering algorithm to find the largest clump of players. My Zautonexus version of fametp used a meanshift algorithm to find the largest clump of players, then calculated distances from each other to find the player closest to the center of that clump.
What is a meanshift algorithm?

Can you give me like the code of it or explain it? Thanks.
Google it
I used the Accord Framework, a .NET library, for my implementation.
Quote Originally Posted by angelofsilence123 View Post
Google it
I used the Accord Framework, a .NET library, for my implementation.
The explanations that I googled online are too advanced and I am too stupid
But, I just have to implement the framework, so who cares.
Quote Originally Posted by krazyshank View Post
It's not possible. Random number generators are 100% predictive given s seed.
The generator state changes per generation. The client and server use the same seed, and the seed is used exactly the same amount of times on each end, meaning their results are guaranteed to be the same, there is no room for error. Even if there was, the server's result would the final say anyway.
Always wondered why it was not possible since the damage showed instantly in our clients. Thanks
* Pause anywhere you want. Even in a fukin shatters boss.
Is this even possible?
Quote Originally Posted by Dericans View Post
* Pause anywhere you want. Even in a fukin shatters boss.
Is this even possible?
If the pause is processed client-sided, then yes.
Quote Originally Posted by tmwilliamlin168 View Post
If the pause is processed client-sided, then yes.
Wouldn't that cause a stack of shots upon unpausing?
Quote Originally Posted by Danny View Post
Wouldn't that cause a stack of shots upon unpausing?
What do you mean?
Pretty sure pausing client-sided would be impossible whoever suggested it, or I don't know maybe, but if it is, there definitely can be someway to be able to move during at as well, creating godmode basically.
Quote Originally Posted by Dericans View Post
* Pause anywhere you want. Even in a fukin shatters boss.
Is this even possible?
Not unless you hack into the game's server and take it over. So no.
When I was reading the xml, I ran across something odd, it seems as if there is a pet egg for every unique pet, meaning the egg that hatches a sea slurp isn't the same egg as the one that hatches any other aquatic pet. Each egg only hatches a one predetermined pet, but the egg art and flavor text is the same for pet eggs in the same family. So it looks in game like a pet is hatched randomly from an egg, but server side a green ant and a purple ant egg aren't the same, the art and text are just identical. So is there a way to see which egg is which? Say, if this insect egg is a green_ant_egg or a purple_ant_egg? Would make deciding whether to hatch an egg, or discard/sell/feed a little more accurate.

Edit: apparently I was looking at 'permapets' not pets. So yea, the pre-functional pet era pet eggs were predetermined.
well, possibly a dupe client, a way to make ur friends a purple dot on map, a godmode client for fun times on o2
It's possible to go into another player's Vault by tricking the server/system sending that certain player Account ID?
I noticed something today in the castle, I got quieted with 35 mana then instantly went into the portal to the boss room when I loaded in I had all 200 mana back (this didnt happen when I wasnt quieted). Is there a way to quiet yourself before going into a portal to fully recover all of your mana?
Posts 571–585 of 848 · Page 39 of 57

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