What is SFX_Max, has it changed, and if it has changed how would you find it? That's the three questions I have. Its causing me to crash every time SFXmgr is called.
Originally Posted by Skaterforeva1
What is SFX_Max, has it changed, and if it has changed how would you find it? That's the three questions I have. Its causing me to crash every time SFXmgr is called.
Check if your GameClientShell class pointer is valid and that you're initializing it, location for address which is returned for SFXMgr pointer most likely changed.
In other words, class most likely updated.
Originally Posted by arun823
Check if your GameClientShell class pointer is valid and that you're initializing it, location for address which is returned for SFXMgr pointer most likely changed.
In other words, class most likely updated.
This What I Was Talking About thank man
Originally Posted by zikox
This What I Was Talking About thank man
You are probably a dumb ass like me and forgot to initialize the classes -_- I honestly wanna kill myself right now.
Originally Posted by Skaterforeva1
You are probably a dumb ass like me and forgot to initialize the classes -_- I honestly wanna kill myself right now.