Outdated😳 Unturned Editor 2.1 - Modified Version (Bugs Fixed)

Posts 76–90 of 91 · Page 6 of 7
Hey, I tried to add a vehicle and all the vehicles on my map are gone. Why is this and how do i fix it. Some cars show up on the editor thing 20 of them but they are not on the map and wheni try to edit them this happens just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '2088' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decim al value)
at Unturned_Editor.vehicleEditForm..ctor(Vehicle vehicle)
at Unturned_Editor.vehicleForm.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Unturned Editor 2
Assembly Version: 2.0.0.0
Win32 Version: 2.0.0.0
CodeBase: file:///C:/Users/Jack/Desktop/Unturned%20Editor%202.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

//////////////////////////////// I tried deleting the keys and verifiying game cache integrity it didn't work
System.*********enceException: 並未將物件參考設定為物件的執行個體。
於 Unturned_Editor.MainWindow.redraw(Int32 xA, Int32 yA)
於 Unturned_Editor.MainWindow.MainWindow_Resize(Objec t sender, EventArgs e)
於 System.Windows.Forms.Control.OnResize(EventArgs e)
於 System.Windows.Forms.Form.OnResize(EventArgs e)
於 System.Windows.Forms.Control.OnSizeChanged(EventAr gs e)
於 System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
於 System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height)
於 System.Windows.Forms.Control.SetBoundsCore(Int32 x, Int32 y, Int32 width, Int32 height, BoundsSpecified specified)
於 System.Windows.Forms.Form.SetBoundsCore(Int32 x, Int32 y, Int32 width, Int32 height, BoundsSpecified specified)
於 System.Windows.Forms.Control.ScaleControl(SizeF factor, BoundsSpecified specified)
於 System.Windows.Forms.ScrollableControl.ScaleContro l(SizeF factor, BoundsSpecified specified)
於 System.Windows.Forms.Form.ScaleControl(SizeF factor, BoundsSpecified specified)
於 System.Windows.Forms.Control.ScaleControl(SizeF includedFactor, SizeF excludedFactor, Control requestingControl)
於 System.Windows.Forms.ContainerControl.Scale(SizeF includedFactor, SizeF excludedFactor, Control requestingControl)
於 System.Windows.Forms.ContainerControl.PerformAutoS cale(Boolean includedBounds, Boolean excludedBounds)
於 System.Windows.Forms.ContainerControl.PerformNeede dAutoScaleOnLayout()
於 System.Windows.Forms.ContainerControl.OnLayoutResu ming(Boolean performLayout)
於 System.Windows.Forms.Control.ResumeLayout(Boolean performLayout)
於 Unturned_Editor.MainWindow.InitializeComponent()
於 Unturned_Editor.MainWindow..ctor()
於 Unturned_Editor.Program.Main()



how can i solve it????
Hey fantastic hack, all the extra tools work but I can't get the inventory hack to work.
It never updates, also can I do the inventory editor on multiplayer?
28/07/2014 21:25:25 ==> System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Unturned_Editor.MainWindow.openToolStripMenuItem_C lick(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.MenuStrip.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

28/07/2014 21:25:27 ==> System.InvalidOperationException: Starting a second message loop on a single thread is not a valid operation. Use Form.ShowDialog instead.
at System.Windows.Forms.Application.ThreadContext.Run MessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.OnT hreadException(Exception t)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.DispatchM essageW(MSG& msg)
at System.Windows.Forms.Application.ComponentManager. System.Windows.Forms.UnsafeNativeMethods.IMsoCompo nentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoop(Int32 reason, ApplicationContext context)
at Unturned_Editor.Program.Main()

28/07/2014 21:25:39 ==> System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Unturned_Editor.MainWindow.openToolStripMenuItem_C lick(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.MenuStrip.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

28/07/2014 21:25:40 ==> System.InvalidOperationException: Starting a second message loop on a single thread is not a valid operation. Use Form.ShowDialog instead.
at System.Windows.Forms.Application.ThreadContext.Run MessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.OnT hreadException(Exception t)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.DispatchM essageW(MSG& msg)
at System.Windows.Forms.Application.ComponentManager. System.Windows.Forms.UnsafeNativeMethods.IMsoCompo nentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoop(Int32 reason, ApplicationContext context)
at Unturned_Editor.Program.Main()
still need help i asked a couple hours back...
i select the inventory and no keys pop up
yea i get nothing when i click the right inventory is there some way to get the hack started properly? Please respond
when ever i try to open 2.1.1 nothing happens then if i try to open the 2.1.2 version this pops up
System.*********enceException: Object reference not set to an instance of an object.
at Unturned_Editor.MainWindow.redraw(Int32 xA, Int32 yA)
at System.Windows.Forms.Form.OnResize(EventArgs e)
at System.Windows.Forms.Control.OnSizeChanged(EventAr gs e)
at System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
at System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height)
at System.Windows.Forms.Control.SetBoundsCore(Int32 x, Int32 y, Int32 width, Int32 height, BoundsSpecified specified)
at System.Windows.Forms.Form.SetBoundsCore(Int32 x, Int32 y, Int32 width, Int32 height, BoundsSpecified specified)
at System.Windows.Forms.Control.ScaleControl(SizeF factor, BoundsSpecified specified)
at System.Windows.Forms.ScrollableControl.ScaleContro l(SizeF factor, BoundsSpecified specified)
at System.Windows.Forms.Form.ScaleControl(SizeF factor, BoundsSpecified specified)
at System.Windows.Forms.Control.ScaleControl(SizeF includedFactor, SizeF excludedFactor, Control requestingControl)
at System.Windows.Forms.ContainerControl.Scale(SizeF includedFactor, SizeF excludedFactor, Control requestingControl)
at System.Windows.Forms.ContainerControl.PerformAutoS cale(Boolean includedBounds, Boolean excludedBounds)
at System.Windows.Forms.ContainerControl.OnLayoutResu ming(Boolean performLayout)
at System.Windows.Forms.Control.ResumeLayout(Boolean performLayout)
at Unturned_Editor.MainWindow.InitializeComponent()
at Unturned_Editor.MainWindow..ctor()
at Unturned_Editor.Program.Main()

and idea how i can fix it?
How do I add a key pls help??
it doesn't work!! :'(
IndexOutOfRangeException happens if your inventory is corrupted. Delete your inventory key and re-join+disconnect the game.

And the *********enceException is a Form resizing error. I will release a update on next post with the chest editor and a fix to it. Use Spavid4 Unturned editor.
Windows 7 Professional 64-bit. Works flawlessly! Thank you!
Backup tools don't backup items, everything work except items...

Alpha worked great but since i have used your unturned editor no one work...
Quote Originally Posted by oonsuomalainen View Post
2.2.1 update please, this is nice!
Should still work after the patch, that's why it's not marked as patched..
how do i spawn stuff in because when i try it doesnt work nothing happends like i spawn a car and it doesnt spawn there!
Posts 76–90 of 91 · Page 6 of 7
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